Merge pull request #34 from Clownacy/master

Added SelStage.cpp
This commit is contained in:
Cucky 2019-01-31 13:45:07 -05:00 committed by GitHub
commit 3aed029174
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7 changed files with 232 additions and 4 deletions

View file

@ -89,6 +89,7 @@ SOURCES = \
Shoot \
Sound \
Stage \
SelStage \
TextScr \
Triangle \
ValueView

View file

@ -38,6 +38,7 @@
#include "Ending.h"
#include "Flash.h"
#include "BossLife.h"
#include "SelStage.h"
int g_GameFlags;
int gCounter;
@ -439,7 +440,7 @@ int ModeAction()
InitFlash();
ClearArmsData();
ClearItemData();
//ClearPermitStage();
ClearPermitStage();
StartMapping();
InitFlags();
InitBossLife();

View file

@ -16,6 +16,7 @@
#include "Stage.h"
#include "Game.h"
#include "BossLife.h"
#include "SelStage.h"
const char *gDefaultName = "Profile.dat";
const char *gProfileCode = "Do041220";
@ -148,7 +149,7 @@ bool InitializeGame()
gCounter = 0;
ClearArmsData();
ClearItemData();
//ClearPermitStage();
ClearPermitStage();
StartMapping();
InitFlags();
if (!TransferStage(13, 200, 10, 8))

197
src/SelStage.cpp Normal file
View file

@ -0,0 +1,197 @@
#include "SelStage.h"
#include <string.h>
#include "Draw.h"
#include "Escape.h"
#include "KeyControl.h"
#include "Main.h"
#include "TextScr.h"
#include "Sound.h"
#include "WindowsWrapper.h"
static struct
{
int index;
int event;
} gPermitStage[8];
static int gSelectedStage;
static int gStageSelectTitleY;
void ClearPermitStage(void)
{
memset(gPermitStage, 0, 0x40);
}
bool AddPermitStage(int index, int event)
{
for (int i = 0; i < 8; ++i)
{
if (gPermitStage[i].index == 0 || gPermitStage[i].index == index)
{
gPermitStage[i].index = index;
gPermitStage[i].event = event;
return true;
}
}
return false;
}
bool SubPermitStage(int index)
{
int i;
for (i = 0; i < 8 && gPermitStage[i].index != index; ++i);
#ifdef FIX_BUGS
if (i != 8)
#else
if (i != 32)
#endif
{
int ia;
for (ia = i + 1; ia < 8; ++ia)
{
gPermitStage[ia - 1].index = gPermitStage[ia].index;
gPermitStage[ia - 1].event = gPermitStage[ia].event;
}
gPermitStage[ia - 1].index = 0;
gPermitStage[ia - 1].event = 0;
return true;
}
return false;
}
void MoveStageSelectCursor(void)
{
int stage_num;
for (stage_num = 0; gPermitStage[stage_num].index != 0; ++stage_num);
if (stage_num)
{
if (gKeyTrg & gKeyLeft)
--gSelectedStage;
if (gKeyTrg & gKeyRight)
++gSelectedStage;
if (gSelectedStage < 0)
gSelectedStage = stage_num - 1;
if (stage_num - 1 < gSelectedStage)
gSelectedStage = 0;
if ((gKeyRight | gKeyLeft) & gKeyTrg)
StartTextScript(gPermitStage[gSelectedStage].index + 1000);
if ((gKeyRight | gKeyLeft) & gKeyTrg)
PlaySoundObject(1, 1);
}
}
void PutStageSelectObject(void)
{
static unsigned int flash;
RECT rcView;
RECT rcCur[2];
RECT rcTitle1;
rcView = {0, 0, 320, 240};
rcCur[0] = {80, 88, 112, 104};
rcCur[1] = {80, 104, 112, 120};
rcTitle1 = {80, 64, 144, 72};
if (gStageSelectTitleY > 46)
--gStageSelectTitleY;
PutBitmap3(&rcView, 128, gStageSelectTitleY, &rcTitle1, SURFACE_ID_TEXT_BOX);
int stage_num;
for (stage_num = 0; gPermitStage[stage_num].index; ++stage_num);
++flash;
if (stage_num)
{
int stage_x = (320 - 40 * stage_num) / 2;
PutBitmap3(&rcView, stage_x + 40 * gSelectedStage, 64, &rcCur[(flash >> 1) % 2], SURFACE_ID_TEXT_BOX);
for (int i = 0; i < 8 && gPermitStage[i].index; ++i)
{
RECT rcStage;
rcStage.left = 32 * (gPermitStage[i].index % 8);
rcStage.right = rcStage.left + 32;
rcStage.top = 16 * (gPermitStage[i].index / 8);
rcStage.bottom = rcStage.top + 16;
PutBitmap3(&rcView, stage_x + 40 * i, 64, &rcStage, SURFACE_ID_STAGE_ITEM);
}
}
}
int StageSelectLoop(int *p_event)
{
char old_script_path[260];
RECT rcView = {0, 0, 320, 240};
gSelectedStage = 0;
BackupSurface(10, &grcFull);
GetTextScriptPath(old_script_path);
LoadTextScript2("StageSelect.tsc");
gStageSelectTitleY = 54;
StartTextScript(gPermitStage[gSelectedStage].index + 1000);
do
{
GetTrg();
if (gKey & KEY_ESCAPE)
{
int escRet = Call_Escape();
if (escRet == 0)
return 0;
if (escRet == 2)
return 2;
}
MoveStageSelectCursor();
int tscRet = TextScriptProc();
if (tscRet == 0)
return 0;
if (tscRet == 2)
return 2;
PutBitmap3(&rcView, 0, 0, &rcView, 10);
PutStageSelectObject();
PutTextScript();
if (gKeyTrg & gKeyOk)
{
StopTextScript();
LoadTextScript_Stage(old_script_path);
*p_event = gPermitStage[gSelectedStage].event;
return 1;
}
if (gKeyTrg & gKeyCancel)
{
StopTextScript();
LoadTextScript_Stage(old_script_path);
*p_event = 0;
return 1;
}
PutFramePerSecound();
}
while (Flip_SystemTask());
return 0;
}

8
src/SelStage.h Normal file
View file

@ -0,0 +1,8 @@
#pragma once
void ClearPermitStage(void);
bool AddPermitStage(int index, int event);
bool SubPermitStage(int index);
void MoveStageSelectCursor(void);
void PutStageSelectObject(void);
int StageSelectLoop(int *p_event);

View file

@ -25,6 +25,7 @@
#include "Game.h"
#include "Map.h"
#include "BossLife.h"
#include "SelStage.h"
#define IS_COMMAND(c1, c2, c3) gTS.data[gTS.p_read + 1] == c1 && gTS.data[gTS.p_read + 2] == c2 && gTS.data[gTS.p_read + 3] == c3
@ -86,7 +87,7 @@ void EncryptionBinaryData2(uint8_t *pData, int size)
}
//Load generic .tsc
bool LoadTextScript2(char *name)
bool LoadTextScript2(const char *name)
{
//Get path
char path[260];
@ -671,6 +672,12 @@ int TextScriptProc()
SubArmsData(z);
gTS.p_read += 8;
}
else if (IS_COMMAND('P','S','+'))
{
x = GetTextScriptNo(gTS.p_read + 4);
y = GetTextScriptNo(gTS.p_read + 9);
AddPermitStage(x, y);
gTS.p_read += 13;
else if (IS_COMMAND('M','P','+'))
{
x = GetTextScriptNo(gTS.p_read + 4);
@ -1001,6 +1008,19 @@ int TextScriptProc()
if (tscRet == 2)
return 2;
}
else if (IS_COMMAND('S','L','P'))
{
bExit = true;
int selRet = StageSelectLoop(&z);
if (selRet == 0)
return 0;
if (selRet == 2)
return 2;
JumpTextScript(z);
g_GameFlags &= ~3;
}
else if (IS_COMMAND('D','N','P'))
{
z = GetTextScriptNo(gTS.p_read + 4);

View file

@ -57,7 +57,7 @@ struct TEXT_SCRIPT
bool InitTextScript2();
void EndTextScript();
void EncryptionBinaryData2(uint8_t *pData, int size);
bool LoadTextScript2(char *name);
bool LoadTextScript2(const char *name);
bool LoadTextScript_Stage(char *name);
void GetTextScriptPath(char *path);
bool StartTextScript(int no);