commit
3aed029174
7 changed files with 232 additions and 4 deletions
1
Makefile
1
Makefile
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@ -89,6 +89,7 @@ SOURCES = \
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Shoot \
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Sound \
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Stage \
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SelStage \
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TextScr \
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Triangle \
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ValueView
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@ -38,6 +38,7 @@
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#include "Ending.h"
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#include "Flash.h"
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#include "BossLife.h"
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#include "SelStage.h"
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int g_GameFlags;
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int gCounter;
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@ -439,7 +440,7 @@ int ModeAction()
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InitFlash();
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ClearArmsData();
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ClearItemData();
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//ClearPermitStage();
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ClearPermitStage();
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StartMapping();
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InitFlags();
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InitBossLife();
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@ -16,6 +16,7 @@
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#include "Stage.h"
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#include "Game.h"
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#include "BossLife.h"
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#include "SelStage.h"
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const char *gDefaultName = "Profile.dat";
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const char *gProfileCode = "Do041220";
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@ -148,7 +149,7 @@ bool InitializeGame()
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gCounter = 0;
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ClearArmsData();
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ClearItemData();
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//ClearPermitStage();
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ClearPermitStage();
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StartMapping();
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InitFlags();
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if (!TransferStage(13, 200, 10, 8))
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197
src/SelStage.cpp
Normal file
197
src/SelStage.cpp
Normal file
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@ -0,0 +1,197 @@
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#include "SelStage.h"
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#include <string.h>
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#include "Draw.h"
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#include "Escape.h"
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#include "KeyControl.h"
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#include "Main.h"
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#include "TextScr.h"
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#include "Sound.h"
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#include "WindowsWrapper.h"
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static struct
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{
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int index;
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int event;
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} gPermitStage[8];
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static int gSelectedStage;
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static int gStageSelectTitleY;
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void ClearPermitStage(void)
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{
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memset(gPermitStage, 0, 0x40);
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}
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bool AddPermitStage(int index, int event)
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{
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for (int i = 0; i < 8; ++i)
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{
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if (gPermitStage[i].index == 0 || gPermitStage[i].index == index)
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{
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gPermitStage[i].index = index;
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gPermitStage[i].event = event;
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return true;
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}
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}
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return false;
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}
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bool SubPermitStage(int index)
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{
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int i;
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for (i = 0; i < 8 && gPermitStage[i].index != index; ++i);
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#ifdef FIX_BUGS
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if (i != 8)
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#else
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if (i != 32)
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#endif
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{
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int ia;
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for (ia = i + 1; ia < 8; ++ia)
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{
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gPermitStage[ia - 1].index = gPermitStage[ia].index;
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gPermitStage[ia - 1].event = gPermitStage[ia].event;
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}
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gPermitStage[ia - 1].index = 0;
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gPermitStage[ia - 1].event = 0;
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return true;
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}
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return false;
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}
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void MoveStageSelectCursor(void)
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{
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int stage_num;
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for (stage_num = 0; gPermitStage[stage_num].index != 0; ++stage_num);
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if (stage_num)
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{
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if (gKeyTrg & gKeyLeft)
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--gSelectedStage;
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if (gKeyTrg & gKeyRight)
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++gSelectedStage;
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if (gSelectedStage < 0)
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gSelectedStage = stage_num - 1;
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if (stage_num - 1 < gSelectedStage)
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gSelectedStage = 0;
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if ((gKeyRight | gKeyLeft) & gKeyTrg)
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StartTextScript(gPermitStage[gSelectedStage].index + 1000);
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if ((gKeyRight | gKeyLeft) & gKeyTrg)
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PlaySoundObject(1, 1);
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}
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}
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void PutStageSelectObject(void)
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{
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static unsigned int flash;
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RECT rcView;
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RECT rcCur[2];
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RECT rcTitle1;
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rcView = {0, 0, 320, 240};
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rcCur[0] = {80, 88, 112, 104};
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rcCur[1] = {80, 104, 112, 120};
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rcTitle1 = {80, 64, 144, 72};
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if (gStageSelectTitleY > 46)
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--gStageSelectTitleY;
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PutBitmap3(&rcView, 128, gStageSelectTitleY, &rcTitle1, SURFACE_ID_TEXT_BOX);
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int stage_num;
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for (stage_num = 0; gPermitStage[stage_num].index; ++stage_num);
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++flash;
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if (stage_num)
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{
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int stage_x = (320 - 40 * stage_num) / 2;
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PutBitmap3(&rcView, stage_x + 40 * gSelectedStage, 64, &rcCur[(flash >> 1) % 2], SURFACE_ID_TEXT_BOX);
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for (int i = 0; i < 8 && gPermitStage[i].index; ++i)
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{
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RECT rcStage;
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rcStage.left = 32 * (gPermitStage[i].index % 8);
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rcStage.right = rcStage.left + 32;
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rcStage.top = 16 * (gPermitStage[i].index / 8);
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rcStage.bottom = rcStage.top + 16;
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PutBitmap3(&rcView, stage_x + 40 * i, 64, &rcStage, SURFACE_ID_STAGE_ITEM);
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}
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}
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}
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int StageSelectLoop(int *p_event)
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{
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char old_script_path[260];
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RECT rcView = {0, 0, 320, 240};
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gSelectedStage = 0;
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BackupSurface(10, &grcFull);
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GetTextScriptPath(old_script_path);
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LoadTextScript2("StageSelect.tsc");
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gStageSelectTitleY = 54;
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StartTextScript(gPermitStage[gSelectedStage].index + 1000);
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do
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{
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GetTrg();
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if (gKey & KEY_ESCAPE)
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{
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int escRet = Call_Escape();
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if (escRet == 0)
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return 0;
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if (escRet == 2)
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return 2;
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}
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MoveStageSelectCursor();
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int tscRet = TextScriptProc();
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if (tscRet == 0)
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return 0;
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if (tscRet == 2)
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return 2;
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PutBitmap3(&rcView, 0, 0, &rcView, 10);
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PutStageSelectObject();
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PutTextScript();
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if (gKeyTrg & gKeyOk)
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{
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StopTextScript();
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LoadTextScript_Stage(old_script_path);
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*p_event = gPermitStage[gSelectedStage].event;
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return 1;
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}
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if (gKeyTrg & gKeyCancel)
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{
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StopTextScript();
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LoadTextScript_Stage(old_script_path);
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*p_event = 0;
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return 1;
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}
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PutFramePerSecound();
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}
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while (Flip_SystemTask());
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return 0;
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}
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8
src/SelStage.h
Normal file
8
src/SelStage.h
Normal file
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@ -0,0 +1,8 @@
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#pragma once
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void ClearPermitStage(void);
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bool AddPermitStage(int index, int event);
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bool SubPermitStage(int index);
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void MoveStageSelectCursor(void);
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void PutStageSelectObject(void);
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int StageSelectLoop(int *p_event);
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@ -25,6 +25,7 @@
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#include "Game.h"
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#include "Map.h"
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#include "BossLife.h"
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#include "SelStage.h"
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#define IS_COMMAND(c1, c2, c3) gTS.data[gTS.p_read + 1] == c1 && gTS.data[gTS.p_read + 2] == c2 && gTS.data[gTS.p_read + 3] == c3
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@ -86,7 +87,7 @@ void EncryptionBinaryData2(uint8_t *pData, int size)
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}
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//Load generic .tsc
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bool LoadTextScript2(char *name)
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bool LoadTextScript2(const char *name)
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{
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//Get path
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char path[260];
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@ -671,6 +672,12 @@ int TextScriptProc()
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SubArmsData(z);
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gTS.p_read += 8;
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}
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else if (IS_COMMAND('P','S','+'))
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{
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x = GetTextScriptNo(gTS.p_read + 4);
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y = GetTextScriptNo(gTS.p_read + 9);
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AddPermitStage(x, y);
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gTS.p_read += 13;
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else if (IS_COMMAND('M','P','+'))
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{
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x = GetTextScriptNo(gTS.p_read + 4);
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@ -1001,6 +1008,19 @@ int TextScriptProc()
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if (tscRet == 2)
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return 2;
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}
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else if (IS_COMMAND('S','L','P'))
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{
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bExit = true;
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int selRet = StageSelectLoop(&z);
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if (selRet == 0)
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return 0;
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if (selRet == 2)
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return 2;
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JumpTextScript(z);
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g_GameFlags &= ~3;
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}
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else if (IS_COMMAND('D','N','P'))
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{
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z = GetTextScriptNo(gTS.p_read + 4);
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@ -57,7 +57,7 @@ struct TEXT_SCRIPT
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bool InitTextScript2();
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void EndTextScript();
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void EncryptionBinaryData2(uint8_t *pData, int size);
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bool LoadTextScript2(char *name);
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bool LoadTextScript2(const char *name);
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bool LoadTextScript_Stage(char *name);
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void GetTextScriptPath(char *path);
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bool StartTextScript(int no);
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