More-accurate Stage.cpp variable arrangement

This commit is contained in:
Clownacy 2020-01-07 22:08:10 +00:00
parent 32d635581a
commit 3f2d5c3e25

View file

@ -27,6 +27,9 @@
#endif #endif
int gStageNo; int gStageNo;
MusicID gMusicNo;
unsigned int gOldPos;
MusicID gOldNo;
// Note: Pixel made numerous capitalisation errors when making this table. // Note: Pixel made numerous capitalisation errors when making this table.
// This isn't a problem for Windows, because of its case-insensitive filesystem. // This isn't a problem for Windows, because of its case-insensitive filesystem.
@ -130,9 +133,9 @@ const STAGE_TABLE gTMT[95] = {
BOOL TransferStage(int no, int w, int x, int y) BOOL TransferStage(int no, int w, int x, int y)
{ {
BOOL bError;
char path_dir[20];
char path[MAX_PATH]; char path[MAX_PATH];
char path_dir[20];
BOOL bError;
// Move character // Move character
SetMyCharPosition(x * 0x10 * 0x200, y * 0x10 * 0x200); SetMyCharPosition(x * 0x10 * 0x200, y * 0x10 * 0x200);
@ -248,10 +251,6 @@ const char *gMusicTable[42] = {
"WHITE" "WHITE"
}; };
MusicID gMusicNo;
unsigned int gOldPos;
MusicID gOldNo;
void ChangeMusic(MusicID no) void ChangeMusic(MusicID no)
{ {
if (no != MUS_SILENCE && no == gMusicNo) if (no != MUS_SILENCE && no == gMusicNo)