From 3f6ac2ee5f460312ef13f1d2b72bedcdf4b84014 Mon Sep 17 00:00:00 2001 From: Clownacy Date: Wed, 14 Oct 2020 15:50:22 +0100 Subject: [PATCH] Correct indentation --- src/Backends/Rendering/3DS.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/Backends/Rendering/3DS.cpp b/src/Backends/Rendering/3DS.cpp index 8c4a0d41..57fbe2e6 100644 --- a/src/Backends/Rendering/3DS.cpp +++ b/src/Backends/Rendering/3DS.cpp @@ -78,8 +78,8 @@ static void EnableAlpha(bool enabled) RenderBackend_Surface* RenderBackend_Init(const char *window_title, size_t screen_width, size_t screen_height, bool fullscreen) { C3D_Init(C3D_DEFAULT_CMDBUF_SIZE); - C2D_Init(C2D_DEFAULT_MAX_OBJECTS); - C2D_Prepare(); + C2D_Init(C2D_DEFAULT_MAX_OBJECTS); + C2D_Prepare(); // Set up screen render target screen_render_target = C2D_CreateScreenTarget(GFX_TOP, GFX_LEFT);