From 3fdd459ad27a5e587f445587f03fd076262d65fe Mon Sep 17 00:00:00 2001 From: Clownacy Date: Tue, 7 Jan 2020 05:25:24 +0000 Subject: [PATCH] More-accurate BossFrog.cpp variable arrangement --- src/BossFrog.cpp | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/src/BossFrog.cpp b/src/BossFrog.cpp index 29aa613f..24f1f41e 100644 --- a/src/BossFrog.cpp +++ b/src/BossFrog.cpp @@ -132,10 +132,9 @@ static void ActBossChar02_02(void) // Main boss AI void ActBossChar_Frog(void) { - int i; unsigned char deg; - int ym; - int xm; + int xm, ym; + int i; // Rects 1-4 are for when Balfrog is a frog, 5-8 for when he reverts into Balrog and goes into the ceiling RECT rcLeft[9] = {