Add a bugfix for the blinking text cursor
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1 changed files with 5 additions and 1 deletions
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@ -1363,7 +1363,11 @@ int TextScriptProc(void)
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memcpy(str, &gTS.data[gTS.p_read], y);
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str[y] = '\0';
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gTS.p_write = x;
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#ifdef FIX_BUGS
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gTS.p_write = y;
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#else
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gTS.p_write = x; // This is way out of bounds, causing the blinking cursor to render offscreen
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#endif
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// Print text
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PutText2(0, 0, str, RGB(0xFF, 0xFF, 0xFE), (SurfaceID)(SURFACE_ID_TEXT_LINE1 + (gTS.line % 4)));
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