From 427fe69374f2e789d2121701d258d17f696c7239 Mon Sep 17 00:00:00 2001 From: Clownacy Date: Thu, 20 Jun 2019 21:17:32 +0100 Subject: [PATCH] MessageBoxA usage cleanup --- src/Profile.cpp | 29 +++++++++++++++-------------- src/TextScr.cpp | 23 +++++++++++++++-------- 2 files changed, 30 insertions(+), 22 deletions(-) diff --git a/src/Profile.cpp b/src/Profile.cpp index a41c1efd..dc2a2f9b 100644 --- a/src/Profile.cpp +++ b/src/Profile.cpp @@ -254,21 +254,22 @@ BOOL InitializeGame(HWND hWnd) InitFlags(); if (!TransferStage(13, 200, 10, 8)) { -#if defined(NONPORTABLE) && defined(WINDOWS) - #ifdef JAPANESE - MessageBoxA(hWnd, "ステージの読み込みに失敗", "エラー", MB_OK); - #else - MessageBoxA(hWnd, "Failed to load stage", "Error", MB_OK); - #endif -#else - (void)hWnd; + #if defined(NONPORTABLE) && defined(WINDOWS) + #ifdef JAPANESE + MessageBoxA(hWnd, "ステージの読み込みに失敗", "エラー", MB_OK); + #else + MessageBoxA(hWnd, "Failed to load stage", "Error", MB_OK); + #endif + #else + (void)hWnd; + + #ifdef JAPANESE + SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "エラー", "ステージの読み込みに失敗", NULL); + #else + SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Error", "Failed to load stage", NULL); + #endif + #endif - #ifdef JAPANESE - SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "エラー", "ステージの読み込みに失敗", NULL); - #else - SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Error", "Failed to load stage", NULL); - #endif -#endif return FALSE; } diff --git a/src/TextScr.cpp b/src/TextScr.cpp index 0dab8ef4..8200eeda 100644 --- a/src/TextScr.cpp +++ b/src/TextScr.cpp @@ -695,7 +695,11 @@ int TextScriptProc() if (!TransferStage(z, w, x, y)) { #if defined(NONPORTABLE) && defined(WINDOWS) - MessageBoxA(ghWnd, "ステージの読み込みに失敗", "エラー", 0); + #ifdef JAPANESE + MessageBoxA(ghWnd, "ステージの読み込みに失敗", "エラー", MB_OK); + #else + MessageBoxA(ghWnd, "Failed to load stage", "Error", MB_OK); + #endif #else #ifdef JAPANESE SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "エラー", "ステージの読み込みに失敗", NULL); @@ -1250,16 +1254,19 @@ int TextScriptProc() else { char str_0[0x40]; - #if defined(NONPORTABLE) && defined(WINDOWS) - sprintf(str_0, "不明のコード:<%c%c%c", gTS.data[gTS.p_read + 1], gTS.data[gTS.p_read + 2], gTS.data[gTS.p_read + 3]); - MessageBoxA(0, str_0, "エラー", 0); - #else - #ifdef JAPANESE + #ifdef JAPANESE sprintf(str_0, "不明のコード:<%c%c%c", gTS.data[gTS.p_read + 1], gTS.data[gTS.p_read + 2], gTS.data[gTS.p_read + 3]); - SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "エラー", str_0, NULL); + #if defined(NONPORTABLE) && defined(WINDOWS) + MessageBoxA(NULL, str_0, "エラー", MB_OK); #else + SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "エラー", str_0, NULL); + #endif + #else sprintf(str_0, "Unknown code:<%c%c%c", gTS.data[gTS.p_read + 1], gTS.data[gTS.p_read + 2], gTS.data[gTS.p_read + 3]); - SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Error", str_0, NULL); + #if defined(NONPORTABLE) && defined(WINDOWS) + MessageBoxA(NULL, str_0, "Error", MB_OK); + #else + SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Error", str_0, NULL); #endif #endif