Restore the Windows-style path separators

This commit is contained in:
Clownacy 2019-09-05 14:05:27 +01:00
parent e3eb16af0a
commit 42e1b36fd8
11 changed files with 25 additions and 25 deletions

View file

@ -25,7 +25,7 @@ BOOL InitBack(const char *fName, int type)
// Get width and height
char path[MAX_PATH];
sprintf(path, "%s/%s.pbm", gDataPath, fName);
sprintf(path, "%s\\%s.pbm", gDataPath, fName);
FILE *fp = fopen(path, "rb");
if (fp == NULL)

View file

@ -17,7 +17,7 @@ BOOL LoadConfigData(CONFIG *conf)
// Get path
char path[MAX_PATH];
sprintf(path, "%s/%s", gModulePath, config_filename);
sprintf(path, "%s\\%s", gModulePath, config_filename);
// Open file
FILE *fp = fopen(path, "rb");

View file

@ -190,7 +190,7 @@ BOOL StartCreditScript()
// Open file
char path[MAX_PATH];
sprintf(path, "%s/%s", gDataPath, credit_script);
sprintf(path, "%s\\%s", gDataPath, credit_script);
Credit.size = GetFileSizeLong(path);
if (Credit.size == -1)

View file

@ -689,7 +689,7 @@ BOOL Game(HWND hWnd)
PlaySoundObject(7, -1);
char path[MAX_PATH];
sprintf(path, "%s/npc.tbl", gDataPath);
sprintf(path, "%s\\npc.tbl", gDataPath);
if (!LoadNpcTable(path))
{

View file

@ -174,9 +174,9 @@ BOOL LoadGenericData()
bError = TRUE;
if (!MakeSurface_File("StageImage", SURFACE_ID_STAGE_ITEM))
bError = TRUE;
if (!MakeSurface_File("Npc/NpcSym", SURFACE_ID_NPC_SYM))
if (!MakeSurface_File("Npc\\NpcSym", SURFACE_ID_NPC_SYM))
bError = TRUE;
if (!MakeSurface_File("Npc/NpcRegu", SURFACE_ID_NPC_REGU))
if (!MakeSurface_File("Npc\\NpcRegu", SURFACE_ID_NPC_REGU))
bError = TRUE;
if (!MakeSurface_File("TextBox", SURFACE_ID_TEXT_BOX))
bError = TRUE;

View file

@ -30,7 +30,7 @@ BOOL LoadMapData2(const char *path_map)
// Get path
char path[MAX_PATH];
sprintf(path, "%s/%s", gDataPath, path_map);
sprintf(path, "%s\\%s", gDataPath, path_map);
// Open file
FILE *fp = fopen(path, "rb");
@ -75,7 +75,7 @@ BOOL LoadAttributeData(const char *path_atrb)
{
// Open file
char path[MAX_PATH];
sprintf(path, "%s/%s", gDataPath, path_atrb);
sprintf(path, "%s\\%s", gDataPath, path_atrb);
FILE *fp = fopen(path, "rb");
if (fp == NULL)

View file

@ -443,7 +443,7 @@ BOOL SaveTimeCounter()
// Get last time
char path[MAX_PATH];
sprintf(path, "%s/290.rec", gModulePath);
sprintf(path, "%s\\290.rec", gModulePath);
FILE *fp = fopen(path, "rb");
if (fp)
@ -492,7 +492,7 @@ int LoadTimeCounter()
// Open file
char path[MAX_PATH];
sprintf(path, "%s/290.rec", gModulePath);
sprintf(path, "%s\\290.rec", gModulePath);
FILE *fp = fopen(path, "rb");
if (!fp)

View file

@ -59,7 +59,7 @@ BOOL LoadEvent(const char *path_event)
EVENT eve;
char path[MAX_PATH];
sprintf(path, "%s/%s", gDataPath, path_event);
sprintf(path, "%s\\%s", gDataPath, path_event);
fp = fopen(path, "rb");
if (fp == NULL)

View file

@ -27,7 +27,7 @@ const char *gProfileCode = "Do041220";
BOOL IsProfile()
{
char path[MAX_PATH];
sprintf(path, "%s/%s", gModulePath, gDefaultName);
sprintf(path, "%s\\%s", gModulePath, gDefaultName);
FILE *fp = fopen(path, "rb");
if (fp == NULL)
@ -46,9 +46,9 @@ BOOL SaveProfile(const char *name)
// Get path
if (name)
sprintf(path, "%s/%s", gModulePath, name);
sprintf(path, "%s\\%s", gModulePath, name);
else
sprintf(path, "%s/%s", gModulePath, gDefaultName);
sprintf(path, "%s\\%s", gModulePath, gDefaultName);
// Open file
fp = fopen(path, "wb");
@ -93,7 +93,7 @@ BOOL LoadProfile(const char *name)
if (name)
sprintf(path, "%s", name);
else
sprintf(path, "%s/%s", gModulePath, gDefaultName);
sprintf(path, "%s\\%s", gModulePath, gDefaultName);
// Open file
PROFILE profile;

View file

@ -139,26 +139,26 @@ BOOL TransferStage(int no, int w, int x, int y)
//Load tileset
char path[MAX_PATH];
sprintf(path, "%s/Prt%s", path_dir, gTMT[no].parts);
sprintf(path, "%s\\Prt%s", path_dir, gTMT[no].parts);
if (!ReloadBitmap_File(path, SURFACE_ID_LEVEL_TILESET))
bError = TRUE;
sprintf(path, "%s/%s.pxa", path_dir, gTMT[no].parts);
sprintf(path, "%s\\%s.pxa", path_dir, gTMT[no].parts);
if (!LoadAttributeData(path))
bError = TRUE;
//Load tilemap
sprintf(path, "%s/%s.pxm", path_dir, gTMT[no].map);
sprintf(path, "%s\\%s.pxm", path_dir, gTMT[no].map);
if (!LoadMapData2(path))
bError = TRUE;
//Load NPCs
sprintf(path, "%s/%s.pxe", path_dir, gTMT[no].map);
sprintf(path, "%s\\%s.pxe", path_dir, gTMT[no].map);
if (!LoadEvent(path))
bError = TRUE;
//Load script
sprintf(path, "%s/%s.tsc", path_dir, gTMT[no].map);
sprintf(path, "%s\\%s.tsc", path_dir, gTMT[no].map);
if (!LoadTextScript_Stage(path))
bError = TRUE;
@ -171,11 +171,11 @@ BOOL TransferStage(int no, int w, int x, int y)
strcpy(path_dir, "Npc");
//Load NPC sprite sheets
sprintf(path, "%s/Npc%s", path_dir, gTMT[no].npc);
sprintf(path, "%s\\Npc%s", path_dir, gTMT[no].npc);
if (!ReloadBitmap_File(path, SURFACE_ID_LEVEL_SPRITESET_1))
bError = TRUE;
sprintf(path, "%s/Npc%s", path_dir, gTMT[no].boss);
sprintf(path, "%s\\Npc%s", path_dir, gTMT[no].boss);
if (!ReloadBitmap_File(path, SURFACE_ID_LEVEL_SPRITESET_2))
bError = TRUE;

View file

@ -116,7 +116,7 @@ BOOL LoadTextScript2(const char *name)
{
//Get path
char path[260];
sprintf(path, "%s/%s", gDataPath, name);
sprintf(path, "%s\\%s", gDataPath, name);
gTS.size = GetFileSizeLong(path);
if (gTS.size == -1)
@ -145,7 +145,7 @@ BOOL LoadTextScript_Stage(const char *name)
{
//Open Head.tsc
char path[MAX_PATH];
sprintf(path, "%s/%s", gDataPath, "Head.tsc");
sprintf(path, "%s\\%s", gDataPath, "Head.tsc");
long head_size = GetFileSizeLong(path);
if (head_size == -1)
@ -162,7 +162,7 @@ BOOL LoadTextScript_Stage(const char *name)
fclose(fp);
//Open stage's .tsc
sprintf(path, "%s/%s", gDataPath, name);
sprintf(path, "%s\\%s", gDataPath, name);
long body_size = GetFileSizeLong(path);
if (body_size == -1)