Added error message boxes to the TSC parser

This commit is contained in:
Clownacy 2019-04-23 09:50:15 +01:00
parent 79bf011e3b
commit 468aa2efc1

View file

@ -5,6 +5,8 @@
#include <stdlib.h>
#include <string.h>
#include "SDL.h"
#include "WindowsWrapper.h"
#include "ArmsItem.h"
@ -675,7 +677,13 @@ int TextScriptProc()
y = GetTextScriptNo(gTS.p_read + 19);
if (!TransferStage(z, w, x, y))
{
// MessageBoxA(hWnd, "âXâeü[âWé¦ôÃé¦ì×é¦é+Ä©ös", "âGâëü[", 0);
#ifdef JAPANESE
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "エラー", "ステージの読み込みに失敗", NULL);
#else
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Error", "Failed to load stage", NULL);
#endif
//MessageBoxA(hWnd, "ステージの読み込みに失敗", "エラー", 0);
return 0;
}
}
@ -1216,7 +1224,18 @@ int TextScriptProc()
}
else
{
printf("Unimplemented command: <%c%c%c\n", (char)gTS.data[gTS.p_read + 1], (char)gTS.data[gTS.p_read + 2], (char)gTS.data[gTS.p_read + 3]);
char str_0[0x40];
#ifdef JAPANESE
sprintf(str_0, "不明のコード:<%c%c%c", gTS.data[gTS.p_read + 1], gTS.data[gTS.p_read + 2], gTS.data[gTS.p_read + 3]);
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "エラー", str_0, NULL);
#else
sprintf(str_0, "Unknown code:<%c%c%c", gTS.data[gTS.p_read + 1], gTS.data[gTS.p_read + 2], gTS.data[gTS.p_read + 3]);
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Error", str_0, NULL);
#endif
//MessageBoxA(0, str_0, "エラー", 0);
gTS.p_read += 4;
return 1;
}