Merge branch 'master' into feature/improveNonNpcCharNpcFiles
This commit is contained in:
commit
4ab849f4ef
4 changed files with 33 additions and 10 deletions
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@ -262,8 +262,26 @@ elseif(NOT WIN32)
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list(APPEND RESOURCES "FONT/cour.ttf")
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list(APPEND RESOURCES "FONT/cour.ttf")
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endif()
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endif()
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# Magic to convert resources to header files
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# Build bin2h externally, so it isn't cross-compiled when CSE2 is (Emscripten)
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add_subdirectory("bin2h")
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include(ExternalProject)
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ExternalProject_Add(bin2h
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SOURCE_DIR "${CMAKE_SOURCE_DIR}/bin2h"
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DOWNLOAD_COMMAND ""
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UPDATE_COMMAND ""
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CMAKE_ARGS
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-DCMAKE_INSTALL_PREFIX=<INSTALL_DIR>
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-DCMAKE_BUILD_TYPE=Release
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-DCMAKE_CONFIGURATION_TYPES=Release
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)
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ExternalProject_Get_Property(bin2h INSTALL_DIR)
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add_executable(bin2h_tool IMPORTED)
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add_dependencies(bin2h_tool bin2h)
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set_target_properties(bin2h_tool PROPERTIES IMPORTED_LOCATION "${INSTALL_DIR}/bin/bin2h")
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# Convert resources to header files
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foreach(FILENAME IN LISTS RESOURCES)
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foreach(FILENAME IN LISTS RESOURCES)
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set(IN_DIR "${CMAKE_CURRENT_SOURCE_DIR}/res")
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set(IN_DIR "${CMAKE_CURRENT_SOURCE_DIR}/res")
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set(OUT_DIR "${CMAKE_CURRENT_SOURCE_DIR}/src/Resource")
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set(OUT_DIR "${CMAKE_CURRENT_SOURCE_DIR}/src/Resource")
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@ -271,8 +289,8 @@ foreach(FILENAME IN LISTS RESOURCES)
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add_custom_command(
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add_custom_command(
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OUTPUT "${OUT_DIR}/${FILENAME}.h"
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OUTPUT "${OUT_DIR}/${FILENAME}.h"
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COMMAND ${CMAKE_COMMAND} -E make_directory "${OUT_DIR}/${DIRECTORY}"
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COMMAND ${CMAKE_COMMAND} -E make_directory "${OUT_DIR}/${DIRECTORY}"
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COMMAND bin2h "${IN_DIR}/${FILENAME}" "${OUT_DIR}/${FILENAME}.h"
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COMMAND bin2h_tool "${IN_DIR}/${FILENAME}" "${OUT_DIR}/${FILENAME}.h"
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DEPENDS bin2h "${IN_DIR}/${FILENAME}"
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DEPENDS bin2h_tool "${IN_DIR}/${FILENAME}"
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)
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)
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target_sources(CSE2 PRIVATE "${OUT_DIR}/${FILENAME}.h")
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target_sources(CSE2 PRIVATE "${OUT_DIR}/${FILENAME}.h")
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endforeach()
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endforeach()
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11
Makefile
11
Makefile
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@ -1,3 +1,6 @@
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NATIVECC = cc
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NATIVECXX = c++
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ifeq ($(RELEASE), 1)
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ifeq ($(RELEASE), 1)
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CXXFLAGS = -O3 -flto
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CXXFLAGS = -O3 -flto
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LDFLAGS = -s
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LDFLAGS = -s
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@ -179,7 +182,7 @@ RESOURCES = \
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ORG/White.org \
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ORG/White.org \
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ORG/XXXX.org \
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ORG/XXXX.org \
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ORG/Zonbie.org \
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ORG/Zonbie.org \
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WAVE/Wave.dat \
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WAVE/Wave.dat
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ifeq ($(JAPANESE), 1)
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ifeq ($(JAPANESE), 1)
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RESOURCES += BITMAP/pixel_jp.bmp
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RESOURCES += BITMAP/pixel_jp.bmp
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@ -204,12 +207,12 @@ ifeq ($(WINDOWS), 1)
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endif
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endif
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all: $(BUILD_DIR)/$(FILENAME)
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all: $(BUILD_DIR)/$(FILENAME)
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@echo Finished
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$(BUILD_DIR)/$(FILENAME): $(OBJECTS)
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$(BUILD_DIR)/$(FILENAME): $(OBJECTS)
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@mkdir -p $(@D)
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@mkdir -p $(@D)
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@echo Linking
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@echo Linking $@
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@$(CXX) $(CXXFLAGS) $(LDFLAGS) $^ -o $@ $(LIBS)
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@$(CXX) $(CXXFLAGS) $(LDFLAGS) $^ -o $@ $(LIBS)
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@echo Finished compiling: $@
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obj/$(BUILD_DIR)/$(FILENAME)/%.o: src/%.cpp
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obj/$(BUILD_DIR)/$(FILENAME)/%.o: src/%.cpp
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@mkdir -p $(@D)
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@mkdir -p $(@D)
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@ -229,7 +232,7 @@ src/Resource/%.h: res/% obj/bin2h
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obj/bin2h: bin2h/bin2h.c
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obj/bin2h: bin2h/bin2h.c
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@mkdir -p $(@D)
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@mkdir -p $(@D)
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@echo Compiling $^
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@echo Compiling $^
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@$(CC) -O3 -s -std=c90 -Wall -Wextra -pedantic $^ -o $@
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@$(NATIVECC) -O3 -s -std=c90 -Wall -Wextra -pedantic $^ -o $@
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include $(wildcard $(DEPENDENCIES))
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include $(wildcard $(DEPENDENCIES))
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@ -29,3 +29,5 @@ if(NOT CMAKE_BUILD_TYPE STREQUAL "Debug")
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endif()
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endif()
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endif()
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endif()
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endif()
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endif()
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install(TARGETS bin2h RUNTIME)
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@ -169,7 +169,7 @@ void SOUNDBUFFER::Mix(float *buffer, size_t frames)
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const float sample2 = ((looping || (((size_t)samplePosition) + 1) < size) ? data[(((size_t)samplePosition) + 1) % size] : 128.0f);
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const float sample2 = ((looping || (((size_t)samplePosition) + 1) < size) ? data[(((size_t)samplePosition) + 1) % size] : 128.0f);
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//Interpolate sample
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//Interpolate sample
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const float subPos = (float)std::fmod(samplePosition, 1.0);
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const float subPos = (float)fmod(samplePosition, 1.0);
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const float sampleA = sample1 + (sample2 - sample1) * subPos;
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const float sampleA = sample1 + (sample2 - sample1) * subPos;
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//Convert sample to float32
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//Convert sample to float32
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@ -186,7 +186,7 @@ void SOUNDBUFFER::Mix(float *buffer, size_t frames)
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{
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{
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if (looping)
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if (looping)
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{
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{
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samplePosition = std::fmod(samplePosition, size);
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samplePosition = fmod(samplePosition, size);
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looped = true;
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looped = true;
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}
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}
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else
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else
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