Merge branch 'accurate' into portable

This commit is contained in:
Clownacy 2020-07-07 23:50:43 +01:00
commit 4d3aae328b
6 changed files with 76 additions and 21 deletions

View file

@ -1643,7 +1643,9 @@ void ActBullet_Edge(BULLET *bul)
if (bul->ani_no > 4)
{
bul->cond = 0;
return; // Prevent UB at rc[bul->ani_no] when bul->ani_no == 5
#ifdef FIX_BUGS
return; // The code below will use 'ani_no' to access 'rcLeft' and 'rcRight', even though it's now too high
#endif
}
break;

View file

@ -71,10 +71,13 @@ void ActCaret01(CARET *crt)
if (++crt->ani_wait > 5)
{
crt->ani_wait = 0;
if (++crt->ani_no > 3)
{
crt->cond = 0;
return; // Prevent UB at rc[crt->ani_no] when crt->ani_no == 4
#ifdef FIX_BUGS
return; // The code below will use 'ani_no' to access 'rcLeft' and 'rcRight', even though it's now too high
#endif
}
}
@ -121,7 +124,9 @@ void ActCaret02(CARET *crt)
if (crt->ani_no > 3)
{
crt->cond = 0;
return; // Avoid unconditional UB at rect_left[crt->ani_no]
#ifdef FIX_BUGS
return; // The code below will use 'ani_no' to access 'rect_left', even though it's now too high
#endif
}
crt->rect = rect_left[crt->ani_no];
@ -137,7 +142,9 @@ void ActCaret02(CARET *crt)
if (crt->ani_no > 3)
{
crt->cond = 0;
return; // Avoid unconditional UB at rect_right[crt->ani_no]
#ifdef FIX_BUGS
return; // The code below will use 'ani_no' to access 'rect_right', even though it's now too high
#endif
}
crt->rect = rect_right[crt->ani_no];
@ -165,10 +172,13 @@ void ActCaret03(CARET *crt)
if (++crt->ani_wait > 2)
{
crt->ani_wait = 0;
if (++crt->ani_no > 3)
{
crt->cond = 0;
return; // Return now, or the access to rect[crt->ani_no] we do is UB
#ifdef FIX_BUGS
return; // The code below will use 'ani_no' to access 'rect', even though it's now too high
#endif
}
}
@ -181,9 +191,11 @@ void ActCaret04(CARET *crt)
{64, 32, 80, 48},
{80, 32, 96, 48},
{96, 32, 112, 48},
{64, 48, 80, 64},
{80, 48, 96, 64},
{96, 48, 112, 64},
{64, 64, 80, 80},
{80, 64, 96, 80},
{96, 64, 112, 80},
@ -194,7 +206,12 @@ void ActCaret04(CARET *crt)
crt->ani_wait = 0;
if (++crt->ani_no > 2)
{
crt->cond = 0;
#ifdef FIX_BUGS
return; // The code below will use 'ani_no' to access 'rect', even though it's now too high
#endif
}
}
crt->rect = rect[(crt->direct * 3) + crt->ani_no];
@ -218,15 +235,17 @@ void ActCaret05(CARET *crt)
++crt->ani_no;
}
crt->x += 0x80;
crt->y -= 0x80;
if (crt->ani_no > 6)
{
crt->cond = 0;
return; // Return now, or the access to rect[crt->ani_no] we do is UB
#ifdef FIX_BUGS
return; // The code below will use 'ani_no' to access 'rect', even though it's now too high
#endif
}
crt->x += 0x80;
crt->y -= 0x80;
crt->rect = rect[crt->ani_no];
}
@ -249,7 +268,9 @@ void ActCaret07(CARET *crt)
if (++crt->ani_no > 6)
{
crt->cond = 0;
return; // Prevent UB at rcLeft[crt->ani_no] when crt->ani_no == 6
#ifdef FIX_BUGS
return; // The code below will use 'ani_no' to access 'rcLeft', even though it's now too high
#endif
}
}
@ -365,10 +386,13 @@ void ActCaret11(CARET *crt)
if (++crt->ani_wait > 2)
{
crt->ani_wait = 0;
if (++crt->ani_no > 6)
{
crt->cond = 0;
return; // Avoid unconditional UB at rcRight[crt->ani_no]
#ifdef FIX_BUGS
return; // The code below will use 'ani_no' to access 'rcRight', even though it's now too high
#endif
}
}
@ -385,10 +409,13 @@ void ActCaret12(CARET *crt)
if (++crt->ani_wait > 2)
{
crt->ani_wait = 0;
if (++crt->ani_no > 1)
{
crt->cond = 0;
return; // Return now, or the access to rcLeft[crt->ani_no] we do is UB
#ifdef FIX_BUGS
return; // The code below will use 'ani_no' to access 'rcLeft', even though it's now too high
#endif
}
}
@ -456,7 +483,9 @@ void ActCaret14(CARET *crt)
if (++crt->ani_no > 4)
{
crt->cond = 0;
return; // Prevent UB at rect[crt->ani_no] when crt->ani_no == 5
#ifdef FIX_BUGS
return; // The code below will use 'ani_no' to access 'rect', even though it's now too high
#endif
}
}
@ -479,7 +508,9 @@ void ActCaret15(CARET *crt)
if (++crt->ani_no > 3)
{
crt->cond = 0;
return; // Prevent UB at rcLeft[crt->ani_no] when crt->ani_no == 4
#ifdef FIX_BUGS
return; // The code below will use 'ani_no' to access 'rcLeft', even though it's now too high
#endif
}
}

View file

@ -273,8 +273,14 @@ void PutArmsEnergy(BOOL flash)
RECT rcExpFlash = {40, 80, 80, 88};
int lv = gArmsData[gSelectedArms].level - 1;
if (lv < 0) // Detect the case where the level is 0 (no weapon)
lv = 0; // Set lv to a safe value
#ifdef FIX_BUGS
// When the player has no weapons, the default level is 0, which becomes -1.
// Catch it, and set it to 0 instead, so the following array-accesses aren't
// out-of-bounds.
if (lv < 0)
lv = 0;
#endif
int arms_code = gArmsData[gSelectedArms].code;
int exp_now = gArmsData[gSelectedArms].exp;

View file

@ -585,10 +585,13 @@ void ActNpc127(NPCHAR *npc)
if (++npc->ani_wait > 0)
{
npc->ani_wait = 0;
if (++npc->ani_no > 2)
{
npc->cond = 0;
return; // Prevent UB at rc[npc->ani_no] when npc->ani_no == 3
#ifdef FIX_BUGS
return; // The code below will use 'ani_no' to access 'rcH' and 'rcV', even though it's now too high
#endif
}
}
@ -652,7 +655,9 @@ void ActNpc128(NPCHAR *npc)
if (++npc->ani_no > 4)
{
npc->cond = 0;
return; // Prevent UB at rc[npc->ani_no] when npc->ani_no == 5
#ifdef FIX_BUGS
return; // The code below will use 'ani_no' to access 'rcLeft' and co., even though it's now too high
#endif
}
switch (npc->direct)
@ -682,18 +687,23 @@ void ActNpc129(NPCHAR *npc)
{0x80, 0x30, 0x90, 0x40},
{0x90, 0x30, 0xA0, 0x40},
{0xA0, 0x30, 0xB0, 0x40},
{0x80, 0x40, 0x90, 0x50},
{0x90, 0x40, 0xA0, 0x50},
{0xA0, 0x40, 0xB0, 0x50},
{0x80, 0x50, 0x90, 0x60},
{0x90, 0x50, 0xA0, 0x60},
{0xA0, 0x50, 0xB0, 0x60},
{0xB0, 0x30, 0xC0, 0x40},
{0xC0, 0x30, 0xD0, 0x40},
{0xD0, 0x30, 0xE0, 0x40},
{0xB0, 0x40, 0xC0, 0x50},
{0xC0, 0x40, 0xD0, 0x50},
{0xD0, 0x40, 0xE0, 0x50},
{0xB0, 0x50, 0xC0, 0x60},
{0xC0, 0x50, 0xD0, 0x60},
{0xD0, 0x50, 0xE0, 0x60},
@ -706,7 +716,9 @@ void ActNpc129(NPCHAR *npc)
if (++npc->ani_no > 2)
{
npc->cond = 0;
return; // Prevent UB at rect[(npc->direct * 3) + npc->ani_no] when npc->direct == 5 and npc->ani_no == 3
#ifdef FIX_BUGS
return; // The code below will use 'ani_no' to access 'rect', even though it's now too high
#endif
}
}

View file

@ -753,7 +753,9 @@ void ActNpc146(NPCHAR *npc)
{
SetDestroyNpChar(npc->x, npc->y, 0x1000, 8);
npc->cond = 0;
return; // Prevent UB at rect[npc->ani_no] when npc->ani_no == 5
#ifdef FIX_BUGS
return; // The code below will use 'ani_no' to access 'rect', even though it's now too high
#endif
}
break;

View file

@ -1428,7 +1428,9 @@ void ActNpc199(NPCHAR *npc)
if (npc->ani_no > 4)
{
npc->cond = 0;
return; // Prevent UB at rect[npc->ani_no] when npc->ani_no == 5
#ifdef FIX_BUGS
return; // The code below will use 'ani_no' to access 'rect', even though it's now too high
#endif
}
npc->x += npc->xm;