Merge branch 'accurate' into portable
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commit
4f49fe8706
1 changed files with 5 additions and 4 deletions
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@ -60,7 +60,6 @@ You can also add the following flags:
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Name | Function
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--------|--------
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`-DLTO=ON` | Enable link-time optimisation
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`-DJAPANESE=ON` | Enable the Japanese-language build (instead of the unofficial Aeon Genesis English translation)
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`-DFIX_BUGS=ON` | Fix various bugs in the game
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`-DDEBUG_SAVE=ON` | Re-enable the ability to drag-and-drop save files onto the window
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@ -71,6 +70,8 @@ Name | Function
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`-DBACKEND_RENDERER=Software` | Use the handwritten software renderer
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`-DBACKEND_AUDIO=SDL2` | Use the SDL2-driven software audio-mixer
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`-DBACKEND_AUDIO=miniaudio` | Use the miniaudio-driven software audio-mixer
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`-DLTO=ON` | Enable link-time optimisation
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`-DMSVC_LINK_STATIC_RUNTIME=ON | Link the static MSVC runtime library
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`-DFORCE_LOCAL_LIBS=ON` | Compile the built-in versions of SDL2, FreeType, and FLTK instead of using the system-provided ones
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You can pass your own compiler flags with `-DCMAKE_C_FLAGS` and `-DCMAKE_CXX_FLAGS`.
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@ -93,11 +94,8 @@ Run 'make' in this folder, preferably with some of the following settings:
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Name | Function
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--------|--------
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`RELEASE=1` | Compile a release build (optimised, stripped, etc.)
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`STATIC=1` | Produce a statically-linked executable (good for Windows builds, so you don't need to bundle DLL files)
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`JAPANESE=1` | Enable the Japanese-language build (instead of the unofficial Aeon Genesis English translation)
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`FIX_BUGS=1` | Fix various bugs in the game
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`WINDOWS=1` | Build for Windows
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`DEBUG_SAVE=1` | Re-enable the ability to drag-and-drop save files onto the window
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`BACKEND_RENDERER=OpenGL3` | Use the hardware-accelerated OpenGL 3.2 renderer
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`BACKEND_RENDERER=OpenGLES2` | Use the hardware-accelerated OpenGL ES 2.0 renderer
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@ -106,6 +104,9 @@ Name | Function
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`BACKEND_RENDERER=Software` | Use the hand-written software renderer
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`BACKEND_AUDIO=SDL2` | Use the SDL2-driven software audio-mixer
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`BACKEND_AUDIO=miniaudio` | Use the miniaudio-driven software audio-mixer
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`RELEASE=1` | Compile a release build (optimised, stripped, etc.)
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`STATIC=1` | Produce a statically-linked executable (good for Windows builds, so you don't need to bundle DLL files)
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`WINDOWS=1` | Build for Windows
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You can pass your own compiler flags by defining `CXXFLAGS`.
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