diff --git a/src/Backends/Audio/SDL2.cpp b/src/Backends/Audio/SDL2.cpp index b4746e1e..aa9a02a3 100644 --- a/src/Backends/Audio/SDL2.cpp +++ b/src/Backends/Audio/SDL2.cpp @@ -65,7 +65,6 @@ static void Callback(void *user_data, Uint8 *stream_uint8, int len) BOOL AudioBackend_Init(void) { - Backend_PrintInfo("Initializing SDL2 audio backend..."); if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) { std::string errorMessage = std::string("'SDL_InitSubSystem(SDL_INIT_AUDIO)' failed: ") + SDL_GetError(); @@ -102,17 +101,14 @@ BOOL AudioBackend_Init(void) Backend_PrintInfo("Selected SDL audio driver: %s", SDL_GetCurrentAudioDriver()); - Backend_PrintInfo("Succesfully initialized SDL2 audio backend"); return TRUE; } void AudioBackend_Deinit(void) { - Backend_PrintInfo("De-initializing SDL2 audio backend..."); SDL_CloseAudioDevice(device_id); SDL_QuitSubSystem(SDL_INIT_AUDIO); - Backend_PrintInfo("Finished de-initializing SDL2 audio backend"); } AudioBackend_Sound* AudioBackend_CreateSound(unsigned int frequency, const unsigned char *samples, size_t length) diff --git a/src/Backends/Audio/miniaudio.cpp b/src/Backends/Audio/miniaudio.cpp index 08a778e4..34cc6799 100644 --- a/src/Backends/Audio/miniaudio.cpp +++ b/src/Backends/Audio/miniaudio.cpp @@ -73,7 +73,6 @@ static void Callback(ma_device *device, void *output_stream, const void *input_s BOOL AudioBackend_Init(void) { - Backend_PrintInfo("Initializing miniaudio audio backend..."); ma_device_config config = ma_device_config_init(ma_device_type_playback); config.playback.pDeviceID = NULL; config.playback.format = ma_format_f32; @@ -100,7 +99,6 @@ BOOL AudioBackend_Init(void) Mixer_Init(device.sampleRate); - Backend_PrintInfo("Successfully initialized miniaudio audio backend"); return TRUE; } else @@ -135,7 +133,6 @@ BOOL AudioBackend_Init(void) void AudioBackend_Deinit(void) { - Backend_PrintInfo("De-initializing miniaudio audio backend..."); ma_result return_value; return_value = ma_device_stop(&device); @@ -147,7 +144,6 @@ void AudioBackend_Deinit(void) ma_mutex_uninit(&mutex); ma_device_uninit(&device); - Backend_PrintInfo("Finished de-initializing miniaudio audio backend..."); } AudioBackend_Sound* AudioBackend_CreateSound(unsigned int frequency, const unsigned char *samples, size_t length) diff --git a/src/Backends/GLFW3/Controller.cpp b/src/Backends/GLFW3/Controller.cpp index 1afddb76..b3f77e34 100644 --- a/src/Backends/GLFW3/Controller.cpp +++ b/src/Backends/GLFW3/Controller.cpp @@ -71,7 +71,6 @@ static void JoystickCallback(int joystick_id, int event) BOOL ControllerBackend_Init(void) { - Backend_PrintInfo("Initializing GLFW controller backend..."); // Connect joysticks that are already plugged-in for (int i = GLFW_JOYSTICK_1; i < GLFW_JOYSTICK_LAST; ++i) if (glfwJoystickPresent(i) == GLFW_TRUE) @@ -80,13 +79,11 @@ BOOL ControllerBackend_Init(void) // Set-up the callback for future (dis)connections glfwSetJoystickCallback(JoystickCallback); - Backend_PrintInfo("Sucessfully initialized GLFW controller backend"); return TRUE; } void ControllerBackend_Deinit(void) { - Backend_PrintInfo("De-initializing GLFW controller backend..."); glfwSetJoystickCallback(NULL); joystick_connected = FALSE; @@ -94,7 +91,6 @@ void ControllerBackend_Deinit(void) free(axis_neutrals); axis_neutrals = NULL; - Backend_PrintInfo("Finished de-initializing GLFW controller backend"); } BOOL ControllerBackend_GetJoystickStatus(JOYSTICK_STATUS *status) diff --git a/src/Backends/GLFW3/Misc.cpp b/src/Backends/GLFW3/Misc.cpp index 31054d54..f6f032bb 100644 --- a/src/Backends/GLFW3/Misc.cpp +++ b/src/Backends/GLFW3/Misc.cpp @@ -159,14 +159,10 @@ static void ErrorCallback(int code, const char *description) BOOL Backend_Init(void) { - Backend_PrintInfo("Initializing GLFW platform backend..."); glfwSetErrorCallback(ErrorCallback); if (glfwInit() == GL_TRUE) - { - Backend_PrintInfo("Successfully initialized GLFW platform backend"); return TRUE; - } Backend_ShowMessageBox("Fatal error", "Could not initialise GLFW3"); @@ -175,12 +171,10 @@ BOOL Backend_Init(void) void Backend_Deinit(void) { - Backend_PrintInfo("De-initializing GLFW platform backend..."); if (cursor != NULL) glfwDestroyCursor(cursor); glfwTerminate(); - Backend_PrintInfo("Finished de-initializing GLFW platform backend "); } void Backend_PostWindowCreation(void) diff --git a/src/Backends/Rendering/OpenGL3.cpp b/src/Backends/Rendering/OpenGL3.cpp index 8d10e1c7..9cd71f80 100644 --- a/src/Backends/Rendering/OpenGL3.cpp +++ b/src/Backends/Rendering/OpenGL3.cpp @@ -583,10 +583,7 @@ static void PostGLCallCallback(const char *name, void *function_pointer, int len RenderBackend_Surface* RenderBackend_Init(const char *window_title, int screen_width, int screen_height, BOOL fullscreen) { #ifndef USE_OPENGLES2 - Backend_PrintInfo("Initializing OpenGL3 rendering backend..."); glad_set_post_callback(PostGLCallCallback); -#else - Backend_PrintInfo("Initializing OpenGLES2 rendering backend..."); #endif actual_screen_width = screen_width; @@ -671,12 +668,6 @@ RenderBackend_Surface* RenderBackend_Init(const char *window_title, int screen_w config.delete_texture_callback = GlyphBatch_DestroyTexture; spritebatch_init(&glyph_batcher, &config, NULL); -#ifndef USE_OPENGLES2 - Backend_PrintInfo("Successfully initialized OpenGL3 rendering backend"); -#else - Backend_PrintInfo("Successfully initialized OpenGLES2 rendering backend"); -#endif - return &framebuffer; } @@ -703,11 +694,6 @@ RenderBackend_Surface* RenderBackend_Init(const char *window_title, int screen_w void RenderBackend_Deinit(void) { -#ifndef USE_OPENGLES2 - Backend_PrintInfo("De-initializing OpenGL3 rendering backend..."); -#else - Backend_PrintInfo("De-initializing OpenGLES2 rendering backend..."); -#endif free(local_vertex_buffer); spritebatch_term(&glyph_batcher); @@ -724,12 +710,6 @@ void RenderBackend_Deinit(void) #endif WindowBackend_OpenGL_DestroyWindow(); - -#ifndef USE_OPENGLES2 - Backend_PrintInfo("Finished de-initializing OpenGL3 rendering backend"); -#else - Backend_PrintInfo("Finished de-initializing OpenGLES2 rendering backend"); -#endif } void RenderBackend_DrawScreen(void) diff --git a/src/Backends/Rendering/SDLSurface.cpp b/src/Backends/Rendering/SDLSurface.cpp index 88dbdeab..7635e1dd 100644 --- a/src/Backends/Rendering/SDLSurface.cpp +++ b/src/Backends/Rendering/SDLSurface.cpp @@ -47,7 +47,6 @@ static void RectToSDLRect(const RECT *rect, SDL_Rect *sdl_rect) RenderBackend_Surface* RenderBackend_Init(const char *window_title, int screen_width, int screen_height, BOOL fullscreen) { - Backend_PrintInfo("Initializing SDLSurface rendering backend..."); window = SDL_CreateWindow(window_title, SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, screen_width, screen_height, 0); if (window != NULL) @@ -67,7 +66,6 @@ RenderBackend_Surface* RenderBackend_Init(const char *window_title, int screen_w { Backend_PostWindowCreation(); - Backend_PrintInfo("Successfully initialized SDLSurface rendering backend"); return &framebuffer; } @@ -93,10 +91,8 @@ RenderBackend_Surface* RenderBackend_Init(const char *window_title, int screen_w void RenderBackend_Deinit(void) { - Backend_PrintInfo("De-initializing SDLSurface rendering backend..."); SDL_FreeSurface(framebuffer.sdlsurface); SDL_DestroyWindow(window); - Backend_PrintInfo("Finished de-initializing SDLSurface rendering backend"); } void RenderBackend_DrawScreen(void) diff --git a/src/Backends/Rendering/SDLTexture.cpp b/src/Backends/Rendering/SDLTexture.cpp index ab677767..6995c042 100644 --- a/src/Backends/Rendering/SDLTexture.cpp +++ b/src/Backends/Rendering/SDLTexture.cpp @@ -128,7 +128,6 @@ static void GlyphBatch_DestroyTexture(SPRITEBATCH_U64 texture_id, void *udata) RenderBackend_Surface* RenderBackend_Init(const char *window_title, int screen_width, int screen_height, BOOL fullscreen) { - Backend_PrintInfo("Initializing SDLTexture rendering backend..."); Backend_PrintInfo("Available SDL render drivers:"); for (int i = 0; i < SDL_GetNumRenderDrivers(); ++i) @@ -186,7 +185,6 @@ RenderBackend_Surface* RenderBackend_Init(const char *window_title, int screen_w { Backend_PostWindowCreation(); - Backend_PrintInfo("Successfully initialized SDLTexture rendering backend"); return &framebuffer; } else @@ -222,12 +220,10 @@ RenderBackend_Surface* RenderBackend_Init(const char *window_title, int screen_w void RenderBackend_Deinit(void) { - Backend_PrintInfo("De-initializing SDLTexture rendering backend..."); spritebatch_term(&glyph_batcher); SDL_DestroyTexture(framebuffer.texture); SDL_DestroyRenderer(renderer); SDL_DestroyWindow(window); - Backend_PrintInfo("Finished de-initializing SDLTexture rendering backend..."); } void RenderBackend_DrawScreen(void) diff --git a/src/Backends/Rendering/Software.cpp b/src/Backends/Rendering/Software.cpp index 473b9cf2..4cc01a17 100644 --- a/src/Backends/Rendering/Software.cpp +++ b/src/Backends/Rendering/Software.cpp @@ -35,29 +35,18 @@ static RenderBackend_Surface *glyph_destination_surface; RenderBackend_Surface* RenderBackend_Init(const char *window_title, int screen_width, int screen_height, BOOL fullscreen) { - Backend_PrintInfo("Initializing Software rendering backend..."); size_t pitch; framebuffer.pixels = WindowBackend_Software_CreateWindow(window_title, screen_width, screen_height, fullscreen, &pitch); framebuffer.width = screen_width; framebuffer.height = screen_height; framebuffer.pitch = pitch; - if (framebuffer.pixels) - { - Backend_PrintInfo("Successfully initialized Software rendering backend"); - return &framebuffer; - } - else - { - Backend_PrintError("Failed to create window"); - } + return &framebuffer; } void RenderBackend_Deinit(void) { - Backend_PrintInfo("De-initializing Software rendering backend..."); WindowBackend_Software_DestroyWindow(); - Backend_PrintInfo("Finished de-initializing Software rendering backend"); } void RenderBackend_DrawScreen(void) diff --git a/src/Backends/SDL2/Controller.cpp b/src/Backends/SDL2/Controller.cpp index 2d00c1f4..3d0687d1 100644 --- a/src/Backends/SDL2/Controller.cpp +++ b/src/Backends/SDL2/Controller.cpp @@ -17,20 +17,17 @@ static Sint16 *axis_neutrals; BOOL ControllerBackend_Init(void) { - Backend_PrintInfo("Initializing SDL2 controller backend..."); if (SDL_InitSubSystem(SDL_INIT_JOYSTICK) < 0) { Backend_PrintError("Couldn't initialise joystick SDL subsystem: %s", SDL_GetError()); return FALSE; } - Backend_PrintInfo("Successfully initialized SDL2 controller backend"); return TRUE; } void ControllerBackend_Deinit(void) { - Backend_PrintInfo("De-initializing SDL2 controller backend..."); if (joystick != NULL) { SDL_JoystickClose(joystick); @@ -38,7 +35,6 @@ void ControllerBackend_Deinit(void) } SDL_QuitSubSystem(SDL_INIT_JOYSTICK); - Backend_PrintInfo("Finished de-initializing SDL2 controller backend"); } BOOL ControllerBackend_GetJoystickStatus(JOYSTICK_STATUS *status) diff --git a/src/Backends/SDL2/Misc.cpp b/src/Backends/SDL2/Misc.cpp index 204be3ec..cc5b3ae6 100644 --- a/src/Backends/SDL2/Misc.cpp +++ b/src/Backends/SDL2/Misc.cpp @@ -33,7 +33,6 @@ static SDL_Cursor *cursor; BOOL Backend_Init(void) { - Backend_PrintInfo("Initializing SDL2 platform backend..."); if (SDL_Init(SDL_INIT_EVENTS) == 0) { if (SDL_InitSubSystem(SDL_INIT_VIDEO) == 0) @@ -50,7 +49,6 @@ BOOL Backend_Init(void) else Backend_PrintError("No SDL video driver initialized !"); - Backend_PrintInfo("Successfully initialized SDL2 platform backend"); return TRUE; } @@ -69,7 +67,6 @@ BOOL Backend_Init(void) void Backend_Deinit(void) { - Backend_PrintInfo("De-initializing SDL2 platform backend..."); if (cursor != NULL) SDL_FreeCursor(cursor); @@ -79,7 +76,6 @@ void Backend_Deinit(void) free(cursor_surface_pixels); SDL_Quit(); - Backend_PrintInfo("Finished de-initializing SDL2 platform backend..."); } void Backend_PostWindowCreation(void)