From 4fc38593d2f686004bc4021f1106ff7c99aae9a0 Mon Sep 17 00:00:00 2001 From: Gabriel Ravier Date: Mon, 23 Sep 2019 19:47:34 +0200 Subject: [PATCH] More comments in ArmsItem Signed-off-by: Gabriel Ravier --- src/ArmsItem.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/src/ArmsItem.cpp b/src/ArmsItem.cpp index e2e10f83..6051a297 100644 --- a/src/ArmsItem.cpp +++ b/src/ArmsItem.cpp @@ -233,9 +233,9 @@ static void MoveCampCursor() if (gKeyTrg & gKeyRight) { if (gSelectedItem == item_num - 1) - gSelectedItem = 6 * (gSelectedItem / 6); + gSelectedItem = 6 * (gSelectedItem / 6); // Round down to multiple of 6 else if (gSelectedItem % 6 == 5) - gSelectedItem -= 5; + gSelectedItem -= 5; // Loop around row else ++gSelectedItem; @@ -245,7 +245,7 @@ static void MoveCampCursor() if (gKeyTrg & gKeyUp) { if (gSelectedItem / 6 == 0) - gCampActive = FALSE; + gCampActive = FALSE; // We're on the first row, transition to weapons else gSelectedItem -= 6; @@ -255,7 +255,7 @@ static void MoveCampCursor() if (gKeyTrg & gKeyDown) { if (gSelectedItem / 6 == (item_num - 1) / 6) - gCampActive = FALSE; + gCampActive = FALSE; // We're on the last row, transition to weapons else gSelectedItem += 6; @@ -263,7 +263,7 @@ static void MoveCampCursor() } if (gSelectedItem >= item_num) - gSelectedItem = item_num - 1; + gSelectedItem = item_num - 1; // Don't allow selecting a non-existing item if (gCampActive && gKeyTrg & gKeyOk) StartTextScript(gItemData[gSelectedItem].code + 6000);