From 5395196b520f36c63d7e052119756cbe426e84c9 Mon Sep 17 00:00:00 2001 From: Clownacy Date: Tue, 3 Nov 2020 13:15:56 +0000 Subject: [PATCH] Disable SDL1 OpenGL window resizing Seems to be broken. I'll address it in the future. --- src/Backends/Rendering/Window/OpenGL3/SDL1.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/Backends/Rendering/Window/OpenGL3/SDL1.cpp b/src/Backends/Rendering/Window/OpenGL3/SDL1.cpp index affb1c17..289242dd 100644 --- a/src/Backends/Rendering/Window/OpenGL3/SDL1.cpp +++ b/src/Backends/Rendering/Window/OpenGL3/SDL1.cpp @@ -18,7 +18,7 @@ bool WindowBackend_OpenGL_CreateWindow(const char *window_title, size_t *screen_ Backend_PrintError("Couldn't set OpenGL swap interval: %s", SDL_GetError()); #endif - if (SDL_SetVideoMode(*screen_width, *screen_height, 0, SDL_RESIZABLE | SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)) != NULL) + if (SDL_SetVideoMode(*screen_width, *screen_height, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)) != NULL) { SDL_WM_SetCaption(window_title, NULL);