diff --git a/src/BossAlmo2.cpp b/src/BossAlmo2.cpp index ef5d39f6..afdfdbb6 100644 --- a/src/BossAlmo2.cpp +++ b/src/BossAlmo2.cpp @@ -695,7 +695,7 @@ void ActBossChar_Undead(void) { if (npc->x < 192 * 0x200) npc->direct = 2; - if (npc->x > (gMap.width - 4) * (0x200 * 0x10)) // Pixel is inconsistent: the assembly code indicates he really used '0x2000' instead of '0x200 * 0x10', which he usually uses + if (npc->x > (gMap.width - 4) * (0x200 * 0x10)) npc->direct = 0; if (npc->direct == 0)