Made Profile.cpp ASM-accurate
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parent
323e33ed36
commit
546631fad7
2 changed files with 11 additions and 17 deletions
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@ -243,8 +243,6 @@ BOOL LoadProfile(const char *name)
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BOOL InitializeGame(HWND hWnd)
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BOOL InitializeGame(HWND hWnd)
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{
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{
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(void)hWnd;
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InitMyChar();
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InitMyChar();
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gSelectedArms = 0;
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gSelectedArms = 0;
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gSelectedItem = 0;
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gSelectedItem = 0;
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@ -256,25 +254,21 @@ BOOL InitializeGame(HWND hWnd)
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InitFlags();
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InitFlags();
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if (!TransferStage(13, 200, 10, 8))
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if (!TransferStage(13, 200, 10, 8))
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{
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{
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// TODO - restore this when ghWnd is available
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/*
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#if defined(NONPORTABLE) && defined(WINDOWS)
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#if defined(NONPORTABLE) && defined(WINDOWS)
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#ifdef JAPANESE
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#ifdef JAPANESE
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MessageBoxA(ghWnd, "ステージの読み込みに失敗", "エラー", MB_OK);
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MessageBoxA(hWnd, "ステージの読み込みに失敗", "エラー", MB_OK);
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#else
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#else
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MessageBoxA(ghWnd, "Failed to load stage", "Error", MB_OK);
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MessageBoxA(hWnd, "Failed to load stage", "Error", MB_OK);
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#endif
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#endif
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#else
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#else
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(void)hWnd;
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*/
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#ifdef JAPANESE
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#ifdef JAPANESE
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SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "エラー", "ステージの読み込みに失敗", NULL);
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SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "エラー", "ステージの読み込みに失敗", NULL);
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#else
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#else
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SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Error", "Failed to load stage", NULL);
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SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Error", "Failed to load stage", NULL);
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#endif
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#endif
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#endif
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// #endif
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return FALSE;
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return FALSE;
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}
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}
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@ -694,7 +694,7 @@ int TextScriptProc()
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y = GetTextScriptNo(gTS.p_read + 19);
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y = GetTextScriptNo(gTS.p_read + 19);
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if (!TransferStage(z, w, x, y))
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if (!TransferStage(z, w, x, y))
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{
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{
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#ifdef NONPORTABLE
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#if defined(NONPORTABLE) && defined(WINDOWS)
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MessageBoxA(ghWnd, "ステージの読み込みに失敗", "エラー", 0);
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MessageBoxA(ghWnd, "ステージの読み込みに失敗", "エラー", 0);
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#else
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#else
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#ifdef JAPANESE
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#ifdef JAPANESE
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@ -1250,7 +1250,7 @@ int TextScriptProc()
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else
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else
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{
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{
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char str_0[0x40];
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char str_0[0x40];
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#ifdef NONPORTABLE
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#if defined(NONPORTABLE) && defined(WINDOWS)
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sprintf(str_0, "不明のコード:<%c%c%c", gTS.data[gTS.p_read + 1], gTS.data[gTS.p_read + 2], gTS.data[gTS.p_read + 3]);
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sprintf(str_0, "不明のコード:<%c%c%c", gTS.data[gTS.p_read + 1], gTS.data[gTS.p_read + 2], gTS.data[gTS.p_read + 3]);
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MessageBoxA(0, str_0, "エラー", 0);
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MessageBoxA(0, str_0, "エラー", 0);
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#else
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#else
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