Mention the Visual Studio 2003 support in the readme

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Clownacy 2019-02-26 02:34:39 +00:00
parent d019b85616
commit 54d9c0ad1a

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@ -14,7 +14,7 @@ This project currently depends on SDL2 and Freetype2.
## Building
The project is currently built 'the Linux way':
The main way to build the project is 'the Linux way':
Just run 'make' in the base directory, preferably with some of the following settings:
@ -25,6 +25,8 @@ Just run 'make' in the base directory, preferably with some of the following set
* WINDOWS=1 to enable Windows-only features like a unique file/taskbar icon, and system font loading (needed for the font setting in Config.dat to do anything)
* NONPORTABLE=1 to enable bits of code that aren't portable, but needed for accuracy
Project files for Visual Studio 2003 are also available, in the 'msvc2003' directory.
## Running
In order to run Cave Story Engine 2, you have to get the "data" folder from a vanilla copy of Cave Story. Just copy and paste it into the same folder as the executable.