Fix some typos
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ccffba8a80
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1 changed files with 4 additions and 4 deletions
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@ -149,22 +149,22 @@ BOOL TransferStage(int no, int w, int x, int y)
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if (!ReloadBitmap_File(path.c_str(), SURFACE_ID_LEVEL_TILESET))
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if (!ReloadBitmap_File(path.c_str(), SURFACE_ID_LEVEL_TILESET))
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bError = TRUE;
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bError = TRUE;
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path = path_dir + "Stage/" + gTMT[no].parts + ".pxa";
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path = path_dir + '/' + gTMT[no].parts + ".pxa";
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if (!LoadAttributeData(path.c_str()))
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if (!LoadAttributeData(path.c_str()))
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bError = TRUE;
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bError = TRUE;
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// Load tilemap
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// Load tilemap
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path = path_dir + "Stage/" + gTMT[no].map + ".pxm";
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path = path_dir + '/' + gTMT[no].map + ".pxm";
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if (!LoadMapData2(path.c_str()))
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if (!LoadMapData2(path.c_str()))
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bError = TRUE;
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bError = TRUE;
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// Load NPCs
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// Load NPCs
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path = path_dir + "Stage/" + gTMT[no].map + ".pxe";
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path = path_dir + '/' + gTMT[no].map + ".pxe";
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if (!LoadEvent(path.c_str()))
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if (!LoadEvent(path.c_str()))
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bError = TRUE;
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bError = TRUE;
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// Load script
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// Load script
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path = path_dir + "Stage/" + gTMT[no].map + ".tsc";
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path = path_dir + '/' + gTMT[no].map + ".tsc";
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if (!LoadTextScript_Stage(path.c_str()))
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if (!LoadTextScript_Stage(path.c_str()))
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bError = TRUE;
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bError = TRUE;
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