diff --git a/src/Backends/Rendering/OpenGL3.cpp b/src/Backends/Rendering/OpenGL3.cpp index f7aed520..ad2fca05 100644 --- a/src/Backends/Rendering/OpenGL3.cpp +++ b/src/Backends/Rendering/OpenGL3.cpp @@ -255,7 +255,7 @@ BOOL Backend_Init(SDL_Window *p_window) // Set up Vertex Buffer Object glGenBuffers(1, &vertex_buffer_id); glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer_id); - glBufferData(GL_ARRAY_BUFFER, sizeof(vertex_buffer), NULL, GL_DYNAMIC_DRAW); + glBufferData(GL_ARRAY_BUFFER, sizeof(vertex_buffer), NULL, GL_STREAM_DRAW); // Set up the vertex attributes glEnableVertexAttribArray(1);