Cleanup
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@ -128,11 +128,6 @@ RenderBackend_Surface* RenderBackend_Init(const char *window_title, int screen_w
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// Disable depth-test (enabled by default for some reason)
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GX2SetDepthOnlyControl(FALSE, FALSE, GX2_COMPARE_FUNC_ALWAYS);
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// Enable blending
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// GX2SetColorControl(GX2_LOGIC_OP_COPY, 0xFF, FALSE, TRUE);
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// Set custom blending mode for pre-multiplied alpha
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/* GX2SetBlendControl(GX2_RENDER_TARGET_0,
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GX2_BLEND_MODE_ZERO,
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