Tweak Wii U coordinates
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65b470ba20
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5ca12ae22a
1 changed files with 4 additions and 4 deletions
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@ -57,10 +57,10 @@ bool WindowBackend_Software_CreateWindow(const char *window_title, int screen_wi
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// Initialise vertex position buffer
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const float vertex_positions[4][2] = {
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{-640.0f / 854.0f, -1.0f},
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{-640.0f / 854.0f, 1.0f},
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{ 640.0f / 854.0f, 1.0f},
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{ 640.0f / 854.0f, -1.0f}
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{ 640.0f / 854.0f, -1.0f},
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{-640.0f / 854.0f, -1.0f}
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};
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vertex_position_buffer.flags = (GX2RResourceFlags)(GX2R_RESOURCE_BIND_VERTEX_BUFFER |
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@ -75,10 +75,10 @@ bool WindowBackend_Software_CreateWindow(const char *window_title, int screen_wi
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// Initialise texture coordinate buffer
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const float texture_coordinates[4][2] = {
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{0.0f, 1.0f},
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{0.0f, 0.0f},
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{1.0f, 0.0f},
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{1.0f, 1.0f}
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{1.0f, 1.0f},
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{0.0f, 1.0f}
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};
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texture_coordinate_buffer.flags = (GX2RResourceFlags)(GX2R_RESOURCE_BIND_VERTEX_BUFFER |
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