From 5ca12ae22ae5ad4be29b38ecb5c9c885b6cc724a Mon Sep 17 00:00:00 2001 From: Clownacy Date: Mon, 20 Apr 2020 12:42:50 +0100 Subject: [PATCH] Tweak Wii U coordinates --- src/Backends/WiiU/Window-Software-Polygon.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/Backends/WiiU/Window-Software-Polygon.cpp b/src/Backends/WiiU/Window-Software-Polygon.cpp index 22347f41..4bb5022f 100644 --- a/src/Backends/WiiU/Window-Software-Polygon.cpp +++ b/src/Backends/WiiU/Window-Software-Polygon.cpp @@ -57,10 +57,10 @@ bool WindowBackend_Software_CreateWindow(const char *window_title, int screen_wi // Initialise vertex position buffer const float vertex_positions[4][2] = { - {-640.0f / 854.0f, -1.0f}, {-640.0f / 854.0f, 1.0f}, { 640.0f / 854.0f, 1.0f}, - { 640.0f / 854.0f, -1.0f} + { 640.0f / 854.0f, -1.0f}, + {-640.0f / 854.0f, -1.0f} }; vertex_position_buffer.flags = (GX2RResourceFlags)(GX2R_RESOURCE_BIND_VERTEX_BUFFER | @@ -75,10 +75,10 @@ bool WindowBackend_Software_CreateWindow(const char *window_title, int screen_wi // Initialise texture coordinate buffer const float texture_coordinates[4][2] = { - {0.0f, 1.0f}, {0.0f, 0.0f}, {1.0f, 0.0f}, - {1.0f, 1.0f} + {1.0f, 1.0f}, + {0.0f, 1.0f} }; texture_coordinate_buffer.flags = (GX2RResourceFlags)(GX2R_RESOURCE_BIND_VERTEX_BUFFER |