Rearrange shader files

The old way just kind of mashed two approaches together.
This commit is contained in:
Clownacy 2020-05-06 22:40:10 +01:00
parent 53e4742e38
commit 616b9cda9e
40 changed files with 2 additions and 5 deletions

View file

@ -1,5 +0,0 @@
#pragma once
#include "SDL.h"
extern SDL_Window *window;

View file

@ -2,5 +2,7 @@
#include "SDL.h"
extern SDL_Window *window;
void ControllerBackend_JoystickConnect(Sint32 joystick_id);
void ControllerBackend_JoystickDisconnect(Sint32 joystick_id);