Clean up and accuracy fix for ValueView.cpp

This commit is contained in:
Clownacy 2019-11-13 22:50:50 +00:00
parent c5d6109df2
commit 64adc87f99
2 changed files with 20 additions and 13 deletions

View file

@ -6,10 +6,11 @@
#include "ValueView.h"
#define VALUEVIEW_MAX 0x10
VALUEVIEW gVV[VALUEVIEW_MAX];
int gVVIndex;
void ClearValueView()
void ClearValueView(void)
{
memset(gVV, 0, sizeof(gVV));
gVVIndex = 0;
@ -26,7 +27,7 @@ void SetValueView(int *px, int *py, int value)
BOOL sw;
int i;
for (i = 0; i < VALUEVIEW_MAX; i++)
for (i = 0; i < VALUEVIEW_MAX; ++i)
{
if (gVV[i].flag && gVV[i].px == px)
{
@ -41,8 +42,10 @@ void SetValueView(int *px, int *py, int value)
if (i == VALUEVIEW_MAX)
{
index = gVVIndex++;
if (gVVIndex == VALUEVIEW_MAX)
gVVIndex = 0;
gVV[index].count = 0;
gVV[index].offset_y = 0;
gVV[index].value = value;
@ -50,7 +53,8 @@ void SetValueView(int *px, int *py, int value)
else
{
index = i;
gVV[i].count = 32;
gVV[index].count = 32;
gVV[index].value += value;
value = gVV[index].value;
}
@ -116,9 +120,10 @@ void SetValueView(int *px, int *py, int value)
dig[2] = 100;
dig[3] = 1000;
for (i = 3; i >= 0; i--)
for (i = 3; i >= 0; --i)
{
fig[i] = 0;
while (v >= dig[i])
{
v -= dig[i];
@ -141,7 +146,7 @@ void SetValueView(int *px, int *py, int value)
for (i = 3; i >= 0; i--)
{
if (sw == FALSE && i != 0 && fig[i] == 0)
if (!sw && i != 0 && fig[i] == 0)
continue;
sw = TRUE;
@ -149,13 +154,15 @@ void SetValueView(int *px, int *py, int value)
if (minus)
fig[i] += 10;
Surface2Surface((3 - i) * 8 + 8, gVV[index].rect.top, &rect[fig[i]], 29, 26);
Surface2Surface(((3 - i) * 8) + 8, gVV[index].rect.top, &rect[fig[i]], SURFACE_ID_VALUE_VIEW, SURFACE_ID_TEXT_BOX);
}
}
void ActValueView()
void ActValueView(void)
{
for (int v = 0; v < VALUEVIEW_MAX; v++)
int v;
for (v = 0; v < VALUEVIEW_MAX; ++v)
{
if (gVV[v].flag == FALSE)
continue;
@ -176,7 +183,7 @@ void PutValueView(int flx, int fly)
int v;
int offset_x;
for (v = 0; v < VALUEVIEW_MAX; v++)
for (v = 0; v < VALUEVIEW_MAX; ++v)
{
if (gVV[v].flag == FALSE)
continue;
@ -185,8 +192,8 @@ void PutValueView(int flx, int fly)
PutBitmap3(
&grcGame,
(*gVV[v].px) / 0x200 - offset_x - flx / 0x200,
(*gVV[v].py) / 0x200 + gVV[v].offset_y / 0x200 - 4 - fly / 0x200,
(*gVV[v].px / 0x200) - offset_x - (flx / 0x200),
(*gVV[v].py / 0x200) + (gVV[v].offset_y / 0x200) - 4 - (fly / 0x200),
&gVV[v].rect,
SURFACE_ID_VALUE_VIEW);
}

View file

@ -13,7 +13,7 @@ struct VALUEVIEW
RECT rect;
};
void ClearValueView();
void ClearValueView(void);
void SetValueView(int *px, int *py, int value);
void ActValueView();
void ActValueView(void);
void PutValueView(int flx, int fly);