Made Config.cpp ASM-accurate

This commit is contained in:
Clownacy 2019-05-07 13:18:32 +01:00
parent f204e14291
commit 666269029d
3 changed files with 36 additions and 10 deletions

View file

@ -271,6 +271,14 @@ addr = 0x40ABC0
name = "SetCaret"
addr = 0x40AC90
[[func]]
name = "LoadConfigData"
addr = 0x40AD60
[[func]]
name = "DefaultConfigData"
addr = 0x40AE30
[[func]]
name = "Call_Escape"
addr = 0x40DD70

View file

@ -11,21 +11,27 @@
#include "Tags.h"
#include "Types.h"
bool LoadConfigData(CONFIG *conf)
static const char* const config_filename = "Config.dat"; // Not the original name
static const char* const config_magic = "DOUKUTSU20041206"; // Not the original name
BOOL LoadConfigData(CONFIG *conf)
{
//Clear old config data
memset(conf, 0, sizeof(CONFIG));
//Get path
char path[PATH_LENGTH];
sprintf(path, "%s/%s", gModulePath, "Config.dat");
sprintf(path, "%s/%s", gModulePath, config_filename);
//Open file
FILE *fp = fopen(path, "rb");
if (fp == NULL)
return false;
return FALSE;
//Read data
#ifdef NONPORTABLE
size_t fread_result = fread(conf, sizeof(CONFIG), 1, fp); // Not the original name
#else
//Read the version id and font name
fread(conf->proof, sizeof(conf->proof), 1, fp);
fread(conf->font_name, sizeof(conf->font_name), 1, fp);
@ -42,23 +48,33 @@ bool LoadConfigData(CONFIG *conf)
conf->bJoystick = File_ReadLE32(fp);
for (int button = 0; button < 8; button++)
conf->joystick_button[button] = File_ReadLE32(fp);
#endif
//Close file
fclose(fp);
//Check if version is correct, return that it succeeded
if (!strcmp(conf->proof, "DOUKUTSU20041206"))
return true;
//Check if version is not correct, and return if it failed
#ifdef NONPORTABLE
if (fread_result != 1 || strcmp(conf->proof, config_magic))
#else
if (strcmp(conf->proof, config_magic))
#endif
{
memset(conf, 0, sizeof(CONFIG));
return FALSE;
}
//If not, return that it failed
return false;
return TRUE;
}
void DefaultConfigData(CONFIG *conf)
{
//Claer old config data
//Clear old config data
memset(conf, 0, sizeof(CONFIG));
//Fun fact: The Linux port added this line:
//conf->display_mode = 1;
//Reset joystick settings (as these can't simply be set to 0)
conf->bJoystick = 1;
conf->joystick_button[0] = 2;

View file

@ -2,6 +2,8 @@
#include <stdint.h>
#include "WindowsWrapper.h"
struct CONFIG
{
char proof[0x20];
@ -14,5 +16,5 @@ struct CONFIG
int32_t joystick_button[8];
};
bool LoadConfigData(CONFIG *conf);
BOOL LoadConfigData(CONFIG *conf);
void DefaultConfigData(CONFIG *conf);