Added our own Shift-JIS to Unicode converter
This removes the dependency on iconv, meaning MSVC2003 should be able to compile the Japanese build now.
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3 changed files with 1614 additions and 39 deletions
3
Makefile
3
Makefile
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@ -27,9 +27,6 @@ ifeq ($(WINDOWS), 1)
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ifeq ($(CONSOLE), 1)
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ifeq ($(CONSOLE), 1)
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CXXFLAGS += -mconsole
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CXXFLAGS += -mconsole
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endif
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endif
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ifeq ($(JAPANESE), 1)
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LIBS += -liconv
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endif
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CXXFLAGS += -DWINDOWS
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CXXFLAGS += -DWINDOWS
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LIBS += -lkernel32
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LIBS += -lkernel32
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@ -10,7 +10,7 @@ Cave Story Engine 2 is based off of the *original freeware release* by Studio Pi
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## Dependencies
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## Dependencies
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This project currently depends on SDL2 and FreeType. The Japanese build also requires iconv.
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This project currently depends on SDL2 and FreeType.
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## Building
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## Building
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1648
src/Font.cpp
1648
src/Font.cpp
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