...Maybe I should test these things first

This commit is contained in:
Clownacy 2019-10-26 02:21:49 +01:00
parent ae8437009d
commit 67ddb8204b

View file

@ -289,7 +289,7 @@ Backend_Surface* Backend_Init(SDL_Window *p_window)
context = SDL_GL_CreateContext(window);
if (glewInit() != GLEW_OK)
return NULL
return NULL;
// Check if the platform supports OpenGL 3.2
if (!GLEW_VERSION_3_2)