From 6b8ffe2886418f886ff7c19ffe765e69e3719e6a Mon Sep 17 00:00:00 2001 From: Clownacy Date: Wed, 23 Sep 2020 18:03:36 +0100 Subject: [PATCH] More-efficient Wii U glyph fragment shader --- .../Rendering/WiiUShaders/glyph.gsh.h | 4 ++-- .../WiiUShaders/shader sources/glyph.frag | 4 ++-- .../WiiUShaders/shader sources/glyph.gsh | Bin 1652 -> 1652 bytes 3 files changed, 4 insertions(+), 4 deletions(-) diff --git a/src/Backends/Rendering/WiiUShaders/glyph.gsh.h b/src/Backends/Rendering/WiiUShaders/glyph.gsh.h index c7b538c3..f5f9d24e 100644 --- a/src/Backends/Rendering/WiiUShaders/glyph.gsh.h +++ b/src/Backends/Rendering/WiiUShaders/glyph.gsh.h @@ -17,10 +17,10 @@ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,208,96,0,232,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,208,96,0,252,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 202,112,1,8,0,0,0,11,0,0,0,1,0,0,0,0,255,255,255,255,202,112,1,16,0,0,0,1,0,0,0,0,99,111,108,111,117,114,0,0,116,101,120,0,208,96,0,188,208,96,0,212,202,112,0,232,202,112,0,252,125,66,76,75, 0,0,0,40,0,0,0,0,0,0,1,20,208,96,0,0,0,0,0,12,208,96,1,8,0,0,0,0,0,0,0,4,208,96,1,20,66,76,75,123,0,0,0,32,0,0,0,1,0,0,0,0,0,0,0,7,0,0,1,144,0,0,0,3, -0,0,0,0,48,0,0,0,0,0,192,128,32,0,0,0,0,0,20,160,0,0,0,0,136,6,32,148,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,48,0,0,0,0,0,192,128,32,0,0,0,0,0,12,160,0,0,0,0,136,6,32,148,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, -0,0,0,0,0,161,31,0,144,0,0,0,0,165,159,0,144,0,0,32,0,169,31,1,144,0,0,64,0,12,160,129,144,0,0,96,0,0,128,63,0,0,128,63,0,0,128,63,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,1,0,0,144,12,0,0,0,5,0,0,144,12,0,32,0,9,0,0,144,12,0,64,0,12,160,129,144,0,0,96,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,16,0,0,0,0,254,3,240,0,0,128,16,0,0,0,0,66,76,75,123,0,0,0,32,0,0,0,1,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,4,0,0,0,0 diff --git a/src/Backends/Rendering/WiiUShaders/shader sources/glyph.frag b/src/Backends/Rendering/WiiUShaders/shader sources/glyph.frag index 1ac13551..37063a6e 100644 --- a/src/Backends/Rendering/WiiUShaders/shader sources/glyph.frag +++ b/src/Backends/Rendering/WiiUShaders/shader sources/glyph.frag @@ -5,5 +5,5 @@ in vec2 texture_coordinates; out vec4 fragment; void main() { - fragment = colour * vec4(1.0, 1.0, 1.0, texture(tex, texture_coordinates).r); -} \ No newline at end of file + fragment = vec4(colour.rgb, colour.a * texture(tex, texture_coordinates).r); +} diff --git a/src/Backends/Rendering/WiiUShaders/shader sources/glyph.gsh b/src/Backends/Rendering/WiiUShaders/shader sources/glyph.gsh index 63dd919e4069c4ac9b5cac3fd30639a23ec7d561..4652d320ec8deb3617ff7008534108a4890e6410 100644 GIT binary patch delta 66 zcmeyu^Mz-_B^EB81q?vY!KN@}@Zo&}9S UI)Q