Explain the macOS OpenGL job exclusion

This commit is contained in:
Clownacy 2020-02-05 20:52:30 +00:00
parent 1478d2510b
commit 6bbe0c977f

View file

@ -70,12 +70,13 @@ env:
- BUILD_SYSTEM=cmake BUILD_TYPE=RelWithDebInfo RENDERER=OpenGLES2 - BUILD_SYSTEM=cmake BUILD_TYPE=RelWithDebInfo RENDERER=OpenGLES2
jobs: jobs:
exclude: exclude:
- os: osx # Apple's OpenGL is in a non-standard location, so these builds don't work
env: BUILD_SYSTEM=make BUILD_TYPE=RELEASE=0 RENDERER=OpenGL3 - os: osx
env: BUILD_SYSTEM=make BUILD_TYPE=RELEASE=0 RENDERER=OpenGL3
- os: osx - os: osx
env: BUILD_SYSTEM=make BUILD_TYPE=RELEASE=1 RENDERER=OpenGL3 env: BUILD_SYSTEM=make BUILD_TYPE=RELEASE=1 RENDERER=OpenGL3
before_install: before_install:
# Set URL for Discord send script # Set URL for Discord send script