Cleaned up NpcAct220.cpp
This commit is contained in:
parent
5412390860
commit
6c5aea8a2c
1 changed files with 22 additions and 22 deletions
|
@ -12,7 +12,7 @@
|
|||
#include "Sound.h"
|
||||
#include "Triangle.h"
|
||||
|
||||
//Shovel Brigade
|
||||
// Shovel Brigade
|
||||
void ActNpc220(NPCHAR *npc)
|
||||
{
|
||||
RECT rcLeft[2] = {
|
||||
|
@ -58,7 +58,7 @@ void ActNpc220(NPCHAR *npc)
|
|||
npc->rect = rcRight[npc->ani_no];
|
||||
}
|
||||
|
||||
//Shovel Brigade (walking)
|
||||
// Shovel Brigade (walking)
|
||||
void ActNpc221(NPCHAR *npc)
|
||||
{
|
||||
RECT rcLeft[6] = {
|
||||
|
@ -127,7 +127,7 @@ void ActNpc221(NPCHAR *npc)
|
|||
case 11:
|
||||
if (npc->direct == 0 && npc->flag & 1)
|
||||
npc->direct = 2;
|
||||
else if ( npc->direct == 2 && npc->flag & 4 )
|
||||
else if (npc->direct == 2 && npc->flag & 4)
|
||||
npc->direct = 0;
|
||||
|
||||
if (npc->direct == 0)
|
||||
|
@ -163,7 +163,7 @@ void ActNpc221(NPCHAR *npc)
|
|||
npc->rect = rcRight[npc->ani_no];
|
||||
}
|
||||
|
||||
//Prison bars
|
||||
// Prison bars
|
||||
void ActNpc222(NPCHAR *npc)
|
||||
{
|
||||
RECT rc = {96, 168, 112, 200};
|
||||
|
@ -177,7 +177,7 @@ void ActNpc222(NPCHAR *npc)
|
|||
npc->rect = rc;
|
||||
}
|
||||
|
||||
//Momorin
|
||||
// Momorin
|
||||
void ActNpc223(NPCHAR *npc)
|
||||
{
|
||||
RECT rcLeft[3] = {
|
||||
|
@ -237,7 +237,7 @@ void ActNpc223(NPCHAR *npc)
|
|||
npc->rect = rcRight[npc->ani_no];
|
||||
}
|
||||
|
||||
//Chie
|
||||
// Chie
|
||||
void ActNpc224(NPCHAR *npc)
|
||||
{
|
||||
RECT rcLeft[2] = {
|
||||
|
@ -268,7 +268,7 @@ void ActNpc224(NPCHAR *npc)
|
|||
break;
|
||||
|
||||
case 2:
|
||||
if (++npc->act_wait > 12 )
|
||||
if (++npc->act_wait > 12)
|
||||
{
|
||||
npc->act_no = 1;
|
||||
npc->ani_no = 0;
|
||||
|
@ -291,7 +291,7 @@ void ActNpc224(NPCHAR *npc)
|
|||
npc->rect = rcRight[npc->ani_no];
|
||||
}
|
||||
|
||||
//Megane
|
||||
// Megane
|
||||
void ActNpc225(NPCHAR *npc)
|
||||
{
|
||||
RECT rcLeft[2] = {
|
||||
|
@ -322,7 +322,7 @@ void ActNpc225(NPCHAR *npc)
|
|||
break;
|
||||
|
||||
case 2:
|
||||
if (++npc->act_wait > 12 )
|
||||
if (++npc->act_wait > 12)
|
||||
{
|
||||
npc->act_no = 1;
|
||||
npc->ani_no = 0;
|
||||
|
@ -337,7 +337,7 @@ void ActNpc225(NPCHAR *npc)
|
|||
npc->rect = rcRight[npc->ani_no];
|
||||
}
|
||||
|
||||
//Kanpachi
|
||||
// Kanpachi
|
||||
void ActNpc226(NPCHAR *npc)
|
||||
{
|
||||
RECT rcRight[7] = {
|
||||
|
@ -413,14 +413,14 @@ void ActNpc226(NPCHAR *npc)
|
|||
npc->rect = rcRight[npc->ani_no];
|
||||
}
|
||||
|
||||
//Bucket
|
||||
// Bucket
|
||||
void ActNpc227(NPCHAR *npc)
|
||||
{
|
||||
RECT rc = {208, 32, 224, 48};
|
||||
npc->rect = rc;
|
||||
}
|
||||
|
||||
//Droll (guard)
|
||||
// Droll (guard)
|
||||
void ActNpc228(NPCHAR *npc)
|
||||
{
|
||||
RECT rcLeft[4] = {
|
||||
|
@ -517,7 +517,7 @@ void ActNpc228(NPCHAR *npc)
|
|||
npc->rect = rcRight[npc->ani_no];
|
||||
}
|
||||
|
||||
//Red Flowers (sprouts)
|
||||
// Red Flowers (sprouts)
|
||||
void ActNpc229(NPCHAR *npc)
|
||||
{
|
||||
RECT rc[2] = {
|
||||
|
@ -539,7 +539,7 @@ void ActNpc229(NPCHAR *npc)
|
|||
npc->rect = rc[1];
|
||||
}
|
||||
|
||||
//Red Flowers (blooming)
|
||||
// Red Flowers (blooming)
|
||||
void ActNpc230(NPCHAR *npc)
|
||||
{
|
||||
RECT rc[2] = {
|
||||
|
@ -562,7 +562,7 @@ void ActNpc230(NPCHAR *npc)
|
|||
npc->rect = rc[1];
|
||||
}
|
||||
|
||||
//Rocket
|
||||
// Rocket
|
||||
void ActNpc231(NPCHAR *npc)
|
||||
{
|
||||
int i;
|
||||
|
@ -674,7 +674,7 @@ void ActNpc231(NPCHAR *npc)
|
|||
npc->rect = rc[npc->ani_no];
|
||||
}
|
||||
|
||||
//Orangebell
|
||||
// Orangebell
|
||||
void ActNpc232(NPCHAR *npc)
|
||||
{
|
||||
int i;
|
||||
|
@ -744,7 +744,7 @@ void ActNpc232(NPCHAR *npc)
|
|||
npc->rect = rcRight[npc->ani_no];
|
||||
}
|
||||
|
||||
//Orangebell bat
|
||||
// Orangebell bat
|
||||
void ActNpc233(NPCHAR *npc)
|
||||
{
|
||||
unsigned char deg;
|
||||
|
@ -861,7 +861,7 @@ void ActNpc233(NPCHAR *npc)
|
|||
npc->rect = rcRight[npc->ani_no];
|
||||
}
|
||||
|
||||
//Red Flowers (picked)
|
||||
// Red Flowers (picked)
|
||||
void ActNpc234(NPCHAR *npc)
|
||||
{
|
||||
RECT rc[2] = {
|
||||
|
@ -883,7 +883,7 @@ void ActNpc234(NPCHAR *npc)
|
|||
npc->rect = rc[1];
|
||||
}
|
||||
|
||||
//Midorin
|
||||
// Midorin
|
||||
void ActNpc235(NPCHAR *npc)
|
||||
{
|
||||
RECT rcLeft[4] = {
|
||||
|
@ -989,7 +989,7 @@ void ActNpc235(NPCHAR *npc)
|
|||
npc->rect = rcRight[npc->ani_no];
|
||||
}
|
||||
|
||||
//Gunfish
|
||||
// Gunfish
|
||||
void ActNpc236(NPCHAR *npc)
|
||||
{
|
||||
RECT rcLeft[6] = {
|
||||
|
@ -1123,7 +1123,7 @@ void ActNpc236(NPCHAR *npc)
|
|||
npc->rect = rcRight[npc->ani_no];
|
||||
}
|
||||
|
||||
//Gunfish projectile
|
||||
// Gunfish projectile
|
||||
void ActNpc237(NPCHAR *npc)
|
||||
{
|
||||
int i;
|
||||
|
@ -1264,7 +1264,7 @@ void ActNpc238(NPCHAR *npc)
|
|||
npc->rect = rc[npc->ani_no];
|
||||
}
|
||||
|
||||
//Cage bars
|
||||
// Cage bars
|
||||
void ActNpc239(NPCHAR *npc)
|
||||
{
|
||||
RECT rcLeft = {192, 48, 256, 80};
|
||||
|
|
Loading…
Add table
Reference in a new issue