diff --git a/README.md b/README.md index 16c5dd97..3ab87b51 100644 --- a/README.md +++ b/README.md @@ -86,7 +86,8 @@ with: cmake -B build -DCMAKE_BUILD_TYPE=Release ``` -MSYS2 users should append `-G"MSYS Makefiles" -DPKG_CONFIG_STATIC_LIBS=ON` to this command, also. +MSYS2 users should append `-G"MSYS Makefiles" -DPKG_CONFIG_STATIC_LIBS=ON` to +this command, also. You can also add the following flags: @@ -181,7 +182,8 @@ on the root of your SD card. ### Building for the 3DS To target the 3DS, you'll need devkitPro, devkitARM, Citro2D, Citro3D, libctru, -and bannertool, along with the `3dstools` and `devkitpro-pkgbuild-helpers` packages. +and bannertool, along with the `3dstools` and `devkitpro-pkgbuild-helpers` +packages. Open a terminal, and `cd` into the CSE2 directory. Then execute this command: @@ -189,7 +191,8 @@ Open a terminal, and `cd` into the CSE2 directory. Then execute this command: cmake -B build3ds -DCMAKE_BUILD_TYPE=Release -DFORCE_LOCAL_LIBS=ON -DBACKEND_PLATFORM=3DS -DBACKEND_RENDERER=3DS -DBACKEND_AUDIO=3DS-Hardware -DDOCONFIG=OFF -DFREETYPE_FONTS=ON -DCMAKE_TOOLCHAIN_FILE=$DEVKITPRO/3ds.cmake ``` -(Note that `FREETYPE_FONTS` is enabled. If you're creating a Japanese build, it's best to disable this, as the FreeType font is unreadable at 320x240). +(Note that `FREETYPE_FONTS` is enabled. If you're creating a Japanese build, +it's best to disable this, as the FreeType font is unreadable at 320x240). This will create the build files. To build CSE2, run: