From 76e7a6f857a99ad1be5543ecf044b3d4efbe4a39 Mon Sep 17 00:00:00 2001 From: Clownacy Date: Fri, 17 Apr 2020 16:58:07 +0100 Subject: [PATCH] Revert some suspicious code I'm getting some rare audio hangs. I tried doing some regression-testing, but it's so random that I'm getting anomalous results. That said, there were suspicious results around this change (and also the way `mix_data` is initialised/cleared), so I'm reverting this for now, and restoring it next time I encounter a hang. --- src/Backends/Audio/WiiU.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/Backends/Audio/WiiU.cpp b/src/Backends/Audio/WiiU.cpp index f97d6438..fdbc4b1b 100644 --- a/src/Backends/Audio/WiiU.cpp +++ b/src/Backends/Audio/WiiU.cpp @@ -62,7 +62,7 @@ static int ThreadFunction(int argc, const char *argv[]) if (organya_milliseconds == 0) { - OSSleepTicks(ticks_per_second / 1000); + OSSleepTicks(1); } else { @@ -79,7 +79,7 @@ static int ThreadFunction(int argc, const char *argv[]) break; } - OSSleepTicks(ticks_per_second / 1000); + OSSleepTicks(1); } if (organya_callback != NULL)