From 785781c13392fbffd613f4ebdd3fcd1c8d390b62 Mon Sep 17 00:00:00 2001 From: Clownacy Date: Wed, 14 Oct 2020 20:05:12 +0100 Subject: [PATCH] 3DS - Deobfuscate some raw values --- src/Backends/Rendering/3DS.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/Backends/Rendering/3DS.cpp b/src/Backends/Rendering/3DS.cpp index 462687fa..ef89da0f 100644 --- a/src/Backends/Rendering/3DS.cpp +++ b/src/Backends/Rendering/3DS.cpp @@ -180,7 +180,7 @@ void RenderBackend_DrawScreen(void) image.tex = &framebuffer_surface->texture; image.subtex = &subtexture; - C2D_TargetClear(screen_render_target, 0xFF000000); + C2D_TargetClear(screen_render_target, C2D_Color32(0, 0, 0, 0xFF)); SelectRenderTarget(screen_render_target); @@ -218,7 +218,7 @@ RenderBackend_Surface* RenderBackend_CreateSurface(size_t width, size_t height, if (surface->render_target != NULL) { - C2D_TargetClear(surface->render_target, 0xFF000000); + C2D_TargetClear(surface->render_target, C2D_Color32(0, 0, 0, 0xFF)); return surface; }