3DS - Deobfuscate some raw values
This commit is contained in:
parent
c396dede92
commit
785781c133
1 changed files with 2 additions and 2 deletions
|
@ -180,7 +180,7 @@ void RenderBackend_DrawScreen(void)
|
||||||
image.tex = &framebuffer_surface->texture;
|
image.tex = &framebuffer_surface->texture;
|
||||||
image.subtex = &subtexture;
|
image.subtex = &subtexture;
|
||||||
|
|
||||||
C2D_TargetClear(screen_render_target, 0xFF000000);
|
C2D_TargetClear(screen_render_target, C2D_Color32(0, 0, 0, 0xFF));
|
||||||
|
|
||||||
SelectRenderTarget(screen_render_target);
|
SelectRenderTarget(screen_render_target);
|
||||||
|
|
||||||
|
@ -218,7 +218,7 @@ RenderBackend_Surface* RenderBackend_CreateSurface(size_t width, size_t height,
|
||||||
|
|
||||||
if (surface->render_target != NULL)
|
if (surface->render_target != NULL)
|
||||||
{
|
{
|
||||||
C2D_TargetClear(surface->render_target, 0xFF000000);
|
C2D_TargetClear(surface->render_target, C2D_Color32(0, 0, 0, 0xFF));
|
||||||
|
|
||||||
return surface;
|
return surface;
|
||||||
}
|
}
|
||||||
|
|
Loading…
Add table
Reference in a new issue