diff --git a/src/Backends/Audio/SDL2.cpp b/src/Backends/Audio/SDL2.cpp index e8260dd8..c737a582 100644 --- a/src/Backends/Audio/SDL2.cpp +++ b/src/Backends/Audio/SDL2.cpp @@ -5,9 +5,6 @@ #include #include "SDL.h" -#include "SDL_audio.h" -#include "SDL_error.h" -#include "SDL_stdinc.h" #include "../Misc.h" diff --git a/src/Backends/Controller/SDL2.cpp b/src/Backends/Controller/SDL2.cpp index c127893d..12182e27 100644 --- a/src/Backends/Controller/SDL2.cpp +++ b/src/Backends/Controller/SDL2.cpp @@ -4,9 +4,6 @@ #include #include "SDL.h" -#include "SDL_error.h" -#include "SDL_joystick.h" -#include "SDL_stdinc.h" #include "../Misc.h" #include "../Shared/SDL2.h" diff --git a/src/Backends/Platform/SDL2.cpp b/src/Backends/Platform/SDL2.cpp index 7aa2ae0f..ccda4c6c 100644 --- a/src/Backends/Platform/SDL2.cpp +++ b/src/Backends/Platform/SDL2.cpp @@ -8,18 +8,6 @@ #include #include "SDL.h" -#include "SDL_error.h" -#include "SDL_events.h" -#include "SDL_filesystem.h" -#include "SDL_keyboard.h" -#include "SDL_keycode.h" -#include "SDL_messagebox.h" -#include "SDL_mouse.h" -#include "SDL_pixels.h" -#include "SDL_stdinc.h" -#include "SDL_surface.h" -#include "SDL_timer.h" -#include "SDL_video.h" #include "../Rendering.h" #include "../Shared/SDL2.h" diff --git a/src/Backends/Rendering/SDLSurface.cpp b/src/Backends/Rendering/SDLSurface.cpp index 3c284e7b..21d46091 100644 --- a/src/Backends/Rendering/SDLSurface.cpp +++ b/src/Backends/Rendering/SDLSurface.cpp @@ -5,12 +5,7 @@ #include #include -#include "SDL_error.h" -#include "SDL_pixels.h" -#include "SDL_rect.h" -#include "SDL_stdinc.h" -#include "SDL_surface.h" -#include "SDL_video.h" +#include "SDL.h" #include "../Misc.h" #include "../Shared/SDL2.h" diff --git a/src/Backends/Rendering/SDLTexture.cpp b/src/Backends/Rendering/SDLTexture.cpp index 381f7559..4effac72 100644 --- a/src/Backends/Rendering/SDLTexture.cpp +++ b/src/Backends/Rendering/SDLTexture.cpp @@ -5,15 +5,7 @@ #include #include -#include "SDL_blendmode.h" -#include "SDL_error.h" -#include "SDL_hints.h" -#include "SDL_pixels.h" -#include "SDL_rect.h" -#include "SDL_render.h" -#include "SDL_stdinc.h" -#include "SDL_version.h" -#include "SDL_video.h" +#include "SDL.h" #define SPRITEBATCH_IMPLEMENTATION #include "../../../external/cute_spritebatch.h" diff --git a/src/Backends/Rendering/Window/OpenGL3/SDL2.cpp b/src/Backends/Rendering/Window/OpenGL3/SDL2.cpp index 71939c38..72eb2c47 100644 --- a/src/Backends/Rendering/Window/OpenGL3/SDL2.cpp +++ b/src/Backends/Rendering/Window/OpenGL3/SDL2.cpp @@ -6,8 +6,7 @@ #ifndef USE_OPENGLES2 #include #endif -#include "SDL_error.h" -#include "SDL_video.h" +#include "SDL.h" #include "../../../Misc.h" #include "../../../Shared/SDL2.h" diff --git a/src/Backends/Rendering/Window/Software/SDL2.cpp b/src/Backends/Rendering/Window/Software/SDL2.cpp index 0c008852..416a8d80 100644 --- a/src/Backends/Rendering/Window/Software/SDL2.cpp +++ b/src/Backends/Rendering/Window/Software/SDL2.cpp @@ -3,10 +3,7 @@ #include #include -#include "SDL_error.h" -#include "SDL_pixels.h" -#include "SDL_surface.h" -#include "SDL_video.h" +#include "SDL.h" #include "../../../Misc.h" #include "../../../Shared/SDL2.h"