Merge branch 'accurate' into portable
This commit is contained in:
commit
84626ea710
34 changed files with 109 additions and 155 deletions
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@ -2,16 +2,12 @@
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|||
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#include "WindowsWrapper.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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// "Arms" is a synonym of "weapon" here
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// "Code" means "ID" here
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// "Num" often means "ammo" here
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/// Weapon struct
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struct ARMS
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typedef struct ARMS
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{
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/// ID of the weapon
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int code;
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@ -27,13 +23,13 @@ struct ARMS
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/// Current ammunition
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int num;
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};
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} ARMS;
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struct ITEM
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typedef struct ITEM
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{
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/// ID of the item
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int code;
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};
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} ITEM;
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// Limits for the amount of weapons and items
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@ -114,7 +110,3 @@ int RotationArmsRev(void);
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/// Change the current weapon to be the first one and play the usual rotation animation
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void ChangeToFirstArms(void);
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#ifdef __cplusplus
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}
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#endif
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@ -10,9 +10,9 @@
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#include "File.h"
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#include "Frame.h"
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#include "Game.h"
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#include "Main.h"
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#include "Map.h"
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#include "Stage.h"
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#include "Tags.h"
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BACK gBack;
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int gWaterY;
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|
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@ -2,7 +2,7 @@
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#include "WindowsWrapper.h"
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struct BACK
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typedef struct BACK
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{
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BOOL flag; // Basically unused
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int partsW;
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@ -11,7 +11,7 @@ struct BACK
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int numY;
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int type;
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int fx;
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};
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} BACK;
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extern BACK gBack;
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extern int gWaterY;
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@ -2,10 +2,6 @@
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#include "WindowsWrapper.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef struct BULLET
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{
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int flag;
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@ -73,7 +69,3 @@ void PutBullet(int fx, int fy);
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void SetBullet(int no, int x, int y, int dir);
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void ActBullet(void);
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BOOL IsActiveSomeBullet(void);
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#ifdef __cplusplus
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}
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#endif
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@ -6,7 +6,7 @@
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#include "Config.h"
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#include "File.h"
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#include "Tags.h"
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#include "Main.h"
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static const char* const config_filename = "Config.dat"; // Not the original name
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static const char* const config_magic = "DOUKUTSU20041206"; // Not the original name
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@ -17,7 +17,6 @@
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#include "Main.h"
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#include "MapName.h"
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#include "Resource.h"
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#include "Tags.h"
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#include "TextScr.h"
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typedef enum SurfaceType
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|
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@ -4,10 +4,6 @@
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#include "WindowsWrapper.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#ifndef RGB
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#define RGB(r,g,b) ((r) | ((g) << 8) | ((b) << 16))
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#endif
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@ -76,7 +72,3 @@ void InitTextObject(const char *font_name);
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void PutText(int x, int y, const char *text, unsigned long color);
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void PutText2(int x, int y, const char *text, unsigned long color, SurfaceID surf_no);
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void EndTextObject(void);
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#ifdef __cplusplus
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}
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#endif
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|
|
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@ -16,7 +16,6 @@
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#include "Organya.h"
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#include "Stage.h"
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#include "TextScr.h"
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#include "Tags.h"
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CREDIT Credit;
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STRIP Strip[MAX_STRIP];
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|
|
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@ -1,6 +1,6 @@
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#pragma once
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struct FRAME
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typedef struct FRAME
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{
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int x;
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int y;
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@ -9,7 +9,7 @@ struct FRAME
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int wait;
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int quake;
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int quake2;
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};
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} FRAME;
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extern FRAME gFrame;
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|
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@ -43,7 +43,6 @@
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#include "Sound.h"
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#include "Stage.h"
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#include "Star.h"
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#include "Tags.h"
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#include "TextScr.h"
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#include "ValueView.h"
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|
|
|
@ -2,10 +2,6 @@
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#include "WindowsWrapper.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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enum GameFlagsValues
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{
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// To be continued
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@ -37,7 +33,3 @@ int Random(int min, int max);
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void PutNumber4(int x, int y, int value, BOOL bZero);
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BOOL Game(void);
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#ifdef __cplusplus
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}
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#endif
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|
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@ -6,7 +6,7 @@
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#include "WindowsWrapper.h"
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#include "Tags.h"
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#include "Main.h"
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void GetCompileDate(int *year, int *month, int *day)
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{
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|
|
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@ -2,6 +2,9 @@
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#include "WindowsWrapper.h"
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extern char gModulePath[MAX_PATH];
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extern char gDataPath[MAX_PATH];
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extern BOOL bFullscreen;
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void PutFramePerSecound(void);
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@ -10,8 +10,8 @@
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#include "CommonDefines.h"
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#include "Draw.h"
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#include "File.h"
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#include "Main.h"
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#include "NpChar.h"
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#include "Tags.h"
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#define PXM_BUFFER_SIZE 0x4B000
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@ -2,10 +2,6 @@
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#include "WindowsWrapper.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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// TODO - When I add bitmask constants for gMC.flags...
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// 0x100 is a 'player is underwater' flag
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@ -87,7 +83,3 @@ void SetNoise(int no, int freq);
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void CutNoise(void);
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void ResetNoise(void);
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void SleepNoise(void);
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#ifdef __cplusplus
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}
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#endif
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@ -12,10 +12,10 @@
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#include "Draw.h"
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#include "File.h"
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#include "Game.h"
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#include "Main.h"
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#include "MyChar.h"
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#include "NpChar.h"
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#include "Sound.h"
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#include "Tags.h"
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#include "TextScr.h"
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#include "ValueView.h"
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|
|
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@ -2,16 +2,16 @@
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#include "WindowsWrapper.h"
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struct ARMS_LEVEL
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typedef struct ARMS_LEVEL
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{
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int exp[3];
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};
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} ARMS_LEVEL;
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struct REC
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typedef struct REC
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{
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long counter[4];
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unsigned char random[4];
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};
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} REC;
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extern ARMS_LEVEL gArmsLevelTable[14];
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|
|
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@ -12,10 +12,10 @@
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#include "File.h"
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#include "Flags.h"
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#include "Game.h"
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#include "Main.h"
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#include "MyChar.h"
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#include "NpcTbl.h"
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#include "Sound.h"
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#include "Tags.h"
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#include "ValueView.h"
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NPCHAR gNPC[NPC_MAX];
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|
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@ -51,7 +51,7 @@ enum NPCNames
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// To be continued
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};
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struct NPCHAR
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typedef struct NPCHAR
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{
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unsigned char cond;
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int flag;
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@ -98,8 +98,8 @@ struct NPCHAR
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unsigned char shock;
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int damage_view;
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int damage;
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NPCHAR *pNpc;
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};
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struct NPCHAR *pNpc;
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} NPCHAR;
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struct EVENT
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{
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|
|
@ -1,4 +1,4 @@
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#pragma once
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#pragma once
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#include "WindowsWrapper.h"
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|
|
|
@ -2,15 +2,15 @@
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#include "WindowsWrapper.h"
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struct PIXTONEPARAMETER2
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typedef struct PIXTONEPARAMETER2
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{
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int model;
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double num;
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int top;
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int offset;
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};
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} PIXTONEPARAMETER2;
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struct PIXTONEPARAMETER
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typedef struct PIXTONEPARAMETER
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{
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int use;
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int size;
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|
@ -24,7 +24,7 @@ struct PIXTONEPARAMETER
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int pointBy;
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int pointCx;
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int pointCy;
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};
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} PIXTONEPARAMETER;
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void MakeWaveTables(void);
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BOOL MakePixelWaveData(const PIXTONEPARAMETER *ptp, unsigned char *pData);
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|
|
|
@ -13,13 +13,13 @@
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#include "Flags.h"
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#include "Frame.h"
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#include "Game.h"
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#include "Main.h"
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#include "MiniMap.h"
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#include "MyChar.h"
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#include "NpChar.h"
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#include "SelStage.h"
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#include "Stage.h"
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#include "Star.h"
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#include "Tags.h"
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#include "ValueView.h"
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const char *gDefaultName = "Profile.dat";
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|
|
|
@ -6,7 +6,7 @@
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#include "SelStage.h"
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#include "Stage.h"
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|
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struct PROFILE
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typedef struct PROFILE
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{
|
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char code[8];
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int stage;
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|
@ -29,7 +29,7 @@ struct PROFILE
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signed char permit_mapping[0x80];
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char FLAG[4];
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unsigned char flags[1000];
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};
|
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} PROFILE;
|
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|
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BOOL IsProfile(void);
|
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BOOL SaveProfile(const char *name);
|
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|
|
|
@ -2,11 +2,11 @@
|
|||
|
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#include "WindowsWrapper.h"
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|
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struct PERMIT_STAGE
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typedef struct PERMIT_STAGE
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{
|
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int index;
|
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int event;
|
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};
|
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} PERMIT_STAGE;
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|
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extern PERMIT_STAGE gPermitStage[8];
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|
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|
|
|
@ -20,9 +20,9 @@ equivalents.
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#include "WindowsWrapper.h"
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|
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#include "Backends/Audio.h"
|
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#include "Main.h"
|
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#include "Organya.h"
|
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#include "PixTone.h"
|
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#include "Tags.h"
|
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|
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BOOL audio_backend_initialised;
|
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AudioBackend_Sound *lpSECONDARYBUFFER[SE_MAX];
|
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|
|
|
@ -246,9 +246,9 @@ const char *gMusicTable[42] = {
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"WHITE"
|
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};
|
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|
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MusicID gMusicNo;
|
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unsigned int gOldPos;
|
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MusicID gOldNo;
|
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MusicID gMusicNo;
|
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|
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void ChangeMusic(MusicID no)
|
||||
{
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
#include "WindowsWrapper.h"
|
||||
|
||||
enum MusicID
|
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typedef enum MusicID
|
||||
{
|
||||
MUS_SILENCE = 0x0,
|
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MUS_MISCHIEVOUS_ROBOT = 0x1,
|
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|
@ -46,9 +46,9 @@ enum MusicID
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MUS_SEAL_CHAMBER = 0x27,
|
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MUS_TOROKOS_THEME = 0x28,
|
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MUS_WHITE = 0x29
|
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};
|
||||
} MusicID;
|
||||
|
||||
struct STAGE_TABLE
|
||||
typedef struct STAGE_TABLE
|
||||
{
|
||||
char parts[0x20];
|
||||
char map[0x20];
|
||||
|
@ -58,7 +58,7 @@ struct STAGE_TABLE
|
|||
char boss[0x20];
|
||||
signed char boss_no;
|
||||
char name[0x20];
|
||||
};
|
||||
} STAGE_TABLE;
|
||||
|
||||
extern int gStageNo;
|
||||
extern MusicID gMusicNo;
|
||||
|
|
|
@ -1,13 +1,5 @@
|
|||
#pragma once
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
void InitStar(void);
|
||||
void ActStar(void);
|
||||
void PutStar(int fx, int fy);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
|
|
@ -1,6 +1,4 @@
|
|||
#pragma once
|
||||
|
||||
#include "WindowsWrapper.h"
|
||||
|
||||
extern char gModulePath[MAX_PATH];
|
||||
extern char gDataPath[MAX_PATH];
|
||||
// Apparently this used to contain a bunch of structs?
|
||||
// For now, the structs are in header files matching their purpose.
|
||||
|
|
|
@ -32,7 +32,6 @@
|
|||
#include "SelStage.h"
|
||||
#include "Sound.h"
|
||||
#include "Stage.h"
|
||||
#include "Tags.h"
|
||||
|
||||
#define TSC_BUFFER_SIZE 0x5000
|
||||
|
||||
|
@ -42,7 +41,6 @@
|
|||
|
||||
TEXT_SCRIPT gTS;
|
||||
|
||||
int gNumberTextScript[4];
|
||||
char text[4][0x40];
|
||||
|
||||
RECT gRect_line = {0, 0, 216, 16};
|
||||
|
@ -89,6 +87,7 @@ void EndTextScript(void)
|
|||
|
||||
// Release buffers
|
||||
ReleaseSurface(SURFACE_ID_TEXT_BOX);
|
||||
|
||||
for (i = 0; i < 4; ++i)
|
||||
ReleaseSurface((SurfaceID)(SURFACE_ID_TEXT_LINE1 + i));
|
||||
}
|
||||
|
@ -96,12 +95,14 @@ void EndTextScript(void)
|
|||
// Decrypt .tsc
|
||||
void EncryptionBinaryData2(unsigned char *pData, long size)
|
||||
{
|
||||
int val1;
|
||||
int work;
|
||||
int i;
|
||||
int work;
|
||||
|
||||
int half;
|
||||
int val1;
|
||||
|
||||
half = size / 2;
|
||||
|
||||
if (pData[half] == 0)
|
||||
val1 = -7;
|
||||
else
|
||||
|
@ -120,8 +121,10 @@ void EncryptionBinaryData2(unsigned char *pData, long size)
|
|||
// Load generic .tsc
|
||||
BOOL LoadTextScript2(const char *name)
|
||||
{
|
||||
// Get path
|
||||
FILE *fp;
|
||||
char path[MAX_PATH];
|
||||
|
||||
// Get path
|
||||
sprintf(path, "%s/%s", gDataPath, name);
|
||||
|
||||
gTS.size = GetFileSizeLong(path);
|
||||
|
@ -129,7 +132,7 @@ BOOL LoadTextScript2(const char *name)
|
|||
return FALSE;
|
||||
|
||||
// Open file
|
||||
FILE *fp = fopen(path, "rb");
|
||||
fp = fopen(path, "rb");
|
||||
if (fp == NULL)
|
||||
return FALSE;
|
||||
|
||||
|
@ -150,15 +153,19 @@ BOOL LoadTextScript2(const char *name)
|
|||
// Load stage .tsc
|
||||
BOOL LoadTextScript_Stage(const char *name)
|
||||
{
|
||||
// Open Head.tsc
|
||||
FILE *fp;
|
||||
char path[MAX_PATH];
|
||||
long head_size;
|
||||
long body_size;
|
||||
|
||||
// Open Head.tsc
|
||||
sprintf(path, "%s/%s", gDataPath, "Head.tsc");
|
||||
|
||||
long head_size = GetFileSizeLong(path);
|
||||
head_size = GetFileSizeLong(path);
|
||||
if (head_size == -1)
|
||||
return FALSE;
|
||||
|
||||
FILE *fp = fopen(path, "rb");
|
||||
fp = fopen(path, "rb");
|
||||
if (fp == NULL)
|
||||
return FALSE;
|
||||
|
||||
|
@ -171,7 +178,7 @@ BOOL LoadTextScript_Stage(const char *name)
|
|||
// Open stage's .tsc
|
||||
sprintf(path, "%s/%s", gDataPath, name);
|
||||
|
||||
long body_size = GetFileSizeLong(path);
|
||||
body_size = GetFileSizeLong(path);
|
||||
if (body_size == -1)
|
||||
return FALSE;
|
||||
|
||||
|
@ -295,6 +302,7 @@ BOOL JumpTextScript(int no)
|
|||
|
||||
// Find where event starts
|
||||
gTS.p_read = 0;
|
||||
|
||||
while(1)
|
||||
{
|
||||
// Check if we are still in the proper range
|
||||
|
@ -319,6 +327,7 @@ BOOL JumpTextScript(int no)
|
|||
// Advance until new-line
|
||||
while (gTS.data[gTS.p_read] != '\n')
|
||||
++gTS.p_read;
|
||||
|
||||
++gTS.p_read;
|
||||
|
||||
return TRUE;
|
||||
|
@ -346,15 +355,17 @@ void CheckNewLine(void)
|
|||
}
|
||||
}
|
||||
|
||||
int gNumberTextScript[4];
|
||||
|
||||
// Type a number into the text buffer
|
||||
void SetNumberTextScript(int index)
|
||||
{
|
||||
char str[5];
|
||||
BOOL bZero;
|
||||
int a;
|
||||
int b;
|
||||
int i;
|
||||
BOOL bZero;
|
||||
int offset;
|
||||
char str[5];
|
||||
int i;
|
||||
|
||||
// Get digit table
|
||||
int table[3];
|
||||
|
@ -424,15 +435,7 @@ void ClearTextLine(void)
|
|||
// Draw textbox and whatever else
|
||||
void PutTextScript(void)
|
||||
{
|
||||
RECT rcFace;
|
||||
RECT rcItemBox1;
|
||||
RECT rcItemBox2;
|
||||
RECT rcItemBox3;
|
||||
RECT rcItemBox4;
|
||||
RECT rcItemBox5;
|
||||
int i;
|
||||
RECT rect_yesno;
|
||||
RECT rect_cur;
|
||||
RECT rect;
|
||||
int text_offset;
|
||||
|
||||
|
@ -468,6 +471,7 @@ void PutTextScript(void)
|
|||
}
|
||||
|
||||
// Draw face picture
|
||||
RECT rcFace;
|
||||
rcFace.left = (gTS.face % 6) * 48;
|
||||
rcFace.top = (gTS.face / 6) * 48;
|
||||
rcFace.right = rcFace.left + 48;
|
||||
|
@ -517,11 +521,11 @@ void PutTextScript(void)
|
|||
}
|
||||
|
||||
// Draw GIT
|
||||
SET_RECT(rcItemBox1, 0, 0, 72, 16)
|
||||
SET_RECT(rcItemBox2, 0, 8, 72, 24)
|
||||
SET_RECT(rcItemBox3, 240, 0, 244, 8)
|
||||
SET_RECT(rcItemBox4, 240, 8, 244, 16)
|
||||
SET_RECT(rcItemBox5, 240, 16, 244, 24)
|
||||
RECT rcItemBox1 = {0, 0, 72, 16};
|
||||
RECT rcItemBox2 = {0, 8, 72, 24};
|
||||
RECT rcItemBox3 = {240, 0, 244, 8};
|
||||
RECT rcItemBox4 = {240, 8, 244, 16};
|
||||
RECT rcItemBox5 = {240, 16, 244, 24};
|
||||
|
||||
if (gTS.item != 0)
|
||||
{
|
||||
|
@ -554,8 +558,8 @@ void PutTextScript(void)
|
|||
}
|
||||
|
||||
// Draw Yes / No selection
|
||||
SET_RECT(rect_yesno, 152, 48, 244, 80)
|
||||
SET_RECT(rect_cur, 112, 88, 128, 104)
|
||||
RECT rect_yesno = {152, 48, 244, 80};
|
||||
RECT rect_cur = {112, 88, 128, 104};
|
||||
|
||||
if (gTS.mode == 6)
|
||||
{
|
||||
|
@ -573,11 +577,12 @@ void PutTextScript(void)
|
|||
// Parse TSC
|
||||
int TextScriptProc(void)
|
||||
{
|
||||
BOOL bExit;
|
||||
char c[3];
|
||||
int w, x, y, z;
|
||||
int i;
|
||||
char c[3];
|
||||
char str[72];
|
||||
int w, x, y, z;
|
||||
|
||||
BOOL bExit;
|
||||
|
||||
RECT rcSymbol = {64, 48, 72, 56};
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
#include "WindowsWrapper.h"
|
||||
|
||||
struct TEXT_SCRIPT
|
||||
typedef struct TEXT_SCRIPT
|
||||
{
|
||||
// Path (reload when exit teleporter menu/inventory)
|
||||
char path[MAX_PATH];
|
||||
|
@ -51,7 +51,7 @@ struct TEXT_SCRIPT
|
|||
|
||||
// NOD cursor blink
|
||||
unsigned char wait_beam;
|
||||
};
|
||||
} TEXT_SCRIPT;
|
||||
|
||||
BOOL InitTextScript2(void);
|
||||
void EndTextScript(void);
|
||||
|
|
|
@ -1,3 +0,0 @@
|
|||
#pragma once
|
||||
|
||||
//This was originally some sort of POSIX standard thing? leftover from the Linux port
|
|
@ -1,9 +1,10 @@
|
|||
#include "ValueView.h"
|
||||
|
||||
#include <string.h>
|
||||
|
||||
#include "WindowsWrapper.h"
|
||||
|
||||
#include "Draw.h"
|
||||
#include "ValueView.h"
|
||||
|
||||
#define VALUEVIEW_MAX 0x10
|
||||
|
||||
|
@ -26,6 +27,9 @@ void SetValueView(int *px, int *py, int value)
|
|||
int fig[4];
|
||||
BOOL sw;
|
||||
int i;
|
||||
RECT rect[20];
|
||||
RECT rcPlus;
|
||||
RECT rcMinus;
|
||||
|
||||
for (i = 0; i < VALUEVIEW_MAX; ++i)
|
||||
{
|
||||
|
@ -91,28 +95,26 @@ void SetValueView(int *px, int *py, int value)
|
|||
gVV[index].rect.right = 40;
|
||||
gVV[index].rect.bottom = 8 * (index + 1);
|
||||
|
||||
RECT rect[20] = {
|
||||
{0, 56, 8, 64},
|
||||
{8, 56, 16, 64},
|
||||
{16, 56, 24, 64},
|
||||
{24, 56, 32, 64},
|
||||
{32, 56, 40, 64},
|
||||
{40, 56, 48, 64},
|
||||
{48, 56, 56, 64},
|
||||
{56, 56, 64, 64},
|
||||
{64, 56, 72, 64},
|
||||
{72, 56, 80, 64},
|
||||
{0, 64, 8, 72},
|
||||
{8, 64, 16, 72},
|
||||
{16, 64, 24, 72},
|
||||
{24, 64, 32, 72},
|
||||
{32, 64, 40, 72},
|
||||
{40, 64, 48, 72},
|
||||
{48, 64, 56, 72},
|
||||
{56, 64, 64, 72},
|
||||
{64, 64, 72, 72},
|
||||
{72, 64, 80, 72},
|
||||
};
|
||||
SET_RECT(rect[0], 0, 56, 8, 64);
|
||||
SET_RECT(rect[1], 8, 56, 16, 64);
|
||||
SET_RECT(rect[2], 16, 56, 24, 64);
|
||||
SET_RECT(rect[3], 24, 56, 32, 64);
|
||||
SET_RECT(rect[4], 32, 56, 40, 64);
|
||||
SET_RECT(rect[5], 40, 56, 48, 64);
|
||||
SET_RECT(rect[6], 48, 56, 56, 64);
|
||||
SET_RECT(rect[7], 56, 56, 64, 64);
|
||||
SET_RECT(rect[8], 64, 56, 72, 64);
|
||||
SET_RECT(rect[9], 72, 56, 80, 64);
|
||||
SET_RECT(rect[10], 0, 64, 8, 72);
|
||||
SET_RECT(rect[11], 8, 64, 16, 72);
|
||||
SET_RECT(rect[12], 16, 64, 24, 72);
|
||||
SET_RECT(rect[13], 24, 64, 32, 72);
|
||||
SET_RECT(rect[14], 32, 64, 40, 72);
|
||||
SET_RECT(rect[15], 40, 64, 48, 72);
|
||||
SET_RECT(rect[16], 48, 64, 56, 72);
|
||||
SET_RECT(rect[17], 56, 64, 64, 72);
|
||||
SET_RECT(rect[18], 64, 64, 72, 72);
|
||||
SET_RECT(rect[19], 72, 64, 80, 72);
|
||||
|
||||
// Get digits
|
||||
dig[0] = 1;
|
||||
|
@ -133,8 +135,8 @@ void SetValueView(int *px, int *py, int value)
|
|||
|
||||
sw = FALSE;
|
||||
|
||||
RECT rcPlus = {32, 48, 40, 56};
|
||||
RECT rcMinus = {40, 48, 48, 56};
|
||||
SET_RECT(rcPlus, 32, 48, 40, 56);
|
||||
SET_RECT(rcMinus, 40, 48, 48, 56);
|
||||
|
||||
// Draw value
|
||||
CortBox2(&gVV[index].rect, 0x000000, SURFACE_ID_VALUE_VIEW);
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
#include "WindowsWrapper.h"
|
||||
|
||||
struct VALUEVIEW
|
||||
typedef struct VALUEVIEW
|
||||
{
|
||||
BOOL flag;
|
||||
int *px;
|
||||
|
@ -11,7 +11,7 @@ struct VALUEVIEW
|
|||
int value;
|
||||
int count;
|
||||
RECT rect;
|
||||
};
|
||||
} VALUEVIEW;
|
||||
|
||||
void ClearValueView(void);
|
||||
void SetValueView(int *px, int *py, int value);
|
||||
|
|
Loading…
Add table
Reference in a new issue