Implement mouse-hiding in fullscreen
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0c70b1ac31
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878cac3b3f
4 changed files with 13 additions and 1 deletions
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@ -8,6 +8,7 @@ void PlatformBackend_Init(void);
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void PlatformBackend_Deinit(void);
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void PlatformBackend_Deinit(void);
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void PlatformBackend_PostWindowCreation(void);
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void PlatformBackend_PostWindowCreation(void);
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BOOL PlatformBackend_GetBasePath(char *string_buffer);
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BOOL PlatformBackend_GetBasePath(char *string_buffer);
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void PlatformBackend_HideMouse(void);
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BOOL PlatformBackend_SystemTask(void);
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BOOL PlatformBackend_SystemTask(void);
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void PlatformBackend_ShowMessageBox(const char *title, const char *message);
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void PlatformBackend_ShowMessageBox(const char *title, const char *message);
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unsigned long PlatformBackend_GetTicks(void);
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unsigned long PlatformBackend_GetTicks(void);
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@ -279,6 +279,11 @@ BOOL PlatformBackend_GetBasePath(char *string_buffer)
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return FALSE;
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return FALSE;
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}
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}
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void PlatformBackend_HideMouse(void)
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{
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glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_HIDDEN);
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}
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BOOL PlatformBackend_SystemTask(void)
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BOOL PlatformBackend_SystemTask(void)
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{
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{
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if (glfwWindowShouldClose(window))
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if (glfwWindowShouldClose(window))
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@ -64,6 +64,11 @@ BOOL PlatformBackend_GetBasePath(char *string_buffer)
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return TRUE;
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return TRUE;
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}
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}
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void PlatformBackend_HideMouse(void)
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{
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SDL_ShowCursor(SDL_DISABLE);
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}
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BOOL PlatformBackend_SystemTask(void)
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BOOL PlatformBackend_SystemTask(void)
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{
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{
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while (SDL_PollEvent(NULL) || !bActive)
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while (SDL_PollEvent(NULL) || !bActive)
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@ -93,6 +93,7 @@ int main(int argc, char *argv[])
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// Get executable's path
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// Get executable's path
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if (!PlatformBackend_GetBasePath(gModulePath))
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if (!PlatformBackend_GetBasePath(gModulePath))
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{
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{
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// Fall back on argv[0] if the backend cannot provide a path
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strcpy(gModulePath, argv[0]);
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strcpy(gModulePath, argv[0]);
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for (size_t i = strlen(gModulePath);; --i)
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for (size_t i = strlen(gModulePath);; --i)
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@ -269,7 +270,7 @@ int main(int argc, char *argv[])
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bFullscreen = TRUE;
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bFullscreen = TRUE;
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//SDL_ShowCursor(SDL_DISABLE);
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PlatformBackend_HideMouse();
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break;
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break;
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}
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}
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