diff --git a/src/Backends/GLFW3/Misc.cpp b/src/Backends/GLFW3/Misc.cpp index df8e0f91..90ed9099 100644 --- a/src/Backends/GLFW3/Misc.cpp +++ b/src/Backends/GLFW3/Misc.cpp @@ -13,7 +13,7 @@ #include "../../WindowsWrapper.h" -#include "GLFW3.h" +#include "Platform.h" #include "../../Main.h" #include "../../Organya.h" #include "../../Profile.h" diff --git a/src/Backends/GLFW3/GLFW3.h b/src/Backends/GLFW3/Platform.h similarity index 100% rename from src/Backends/GLFW3/GLFW3.h rename to src/Backends/GLFW3/Platform.h diff --git a/src/Backends/GLFW3/Window-OpenGL3.cpp b/src/Backends/GLFW3/Window-OpenGL3.cpp index e1f41409..0903c869 100644 --- a/src/Backends/GLFW3/Window-OpenGL3.cpp +++ b/src/Backends/GLFW3/Window-OpenGL3.cpp @@ -13,7 +13,7 @@ #include "../../WindowsWrapper.h" #include "../Platform.h" -#include "GLFW3.h" +#include "Platform.h" BOOL WindowBackend_OpenGL_CreateWindow(const char *window_title, int *screen_width, int *screen_height, BOOL fullscreen) { diff --git a/src/Backends/Rendering/SDLSurface.cpp b/src/Backends/Rendering/SDLSurface.cpp index 554116c5..27aa6cd4 100644 --- a/src/Backends/Rendering/SDLSurface.cpp +++ b/src/Backends/Rendering/SDLSurface.cpp @@ -9,7 +9,7 @@ #include "../../WindowsWrapper.h" #include "../Platform.h" -#include "../SDL2/SDL2.h" +#include "../SDL2/Platform.h" typedef struct Backend_Surface { diff --git a/src/Backends/Rendering/SDLTexture.cpp b/src/Backends/Rendering/SDLTexture.cpp index edc79128..2af8a4ac 100644 --- a/src/Backends/Rendering/SDLTexture.cpp +++ b/src/Backends/Rendering/SDLTexture.cpp @@ -13,7 +13,7 @@ #include "../../WindowsWrapper.h" #include "../Platform.h" -#include "../SDL2/SDL2.h" +#include "../SDL2/Platform.h" #include "../../Draw.h" #include "../../Ending.h" #include "../../MapName.h" diff --git a/src/Backends/Rendering/Software.cpp b/src/Backends/Rendering/Software.cpp index df91dc0e..2e220355 100644 --- a/src/Backends/Rendering/Software.cpp +++ b/src/Backends/Rendering/Software.cpp @@ -9,7 +9,7 @@ #include "../../WindowsWrapper.h" #include "../Platform.h" -#include "../SDL2/SDL2.h" +#include "../SDL2/Platform.h" #define MIN(a, b) ((a) < (b) ? (a) : (b)) #define MAX(a, b) ((a) > (b) ? (a) : (b)) diff --git a/src/Backends/SDL2/Misc.cpp b/src/Backends/SDL2/Misc.cpp index e5bb565f..dca9a6c7 100644 --- a/src/Backends/SDL2/Misc.cpp +++ b/src/Backends/SDL2/Misc.cpp @@ -10,7 +10,7 @@ #include "../../WindowsWrapper.h" -#include "SDL2.h" +#include "Platform.h" #include "../../Main.h" #include "../../Organya.h" #include "../../Profile.h" diff --git a/src/Backends/SDL2/SDL2.h b/src/Backends/SDL2/Platform.h similarity index 100% rename from src/Backends/SDL2/SDL2.h rename to src/Backends/SDL2/Platform.h diff --git a/src/Backends/SDL2/Window-OpenGL3.cpp b/src/Backends/SDL2/Window-OpenGL3.cpp index cd46e939..e33474af 100644 --- a/src/Backends/SDL2/Window-OpenGL3.cpp +++ b/src/Backends/SDL2/Window-OpenGL3.cpp @@ -12,7 +12,7 @@ #include "../../WindowsWrapper.h" #include "../Platform.h" -#include "SDL2.h" +#include "Platform.h" #include "../../Resource.h" static SDL_GLContext context;