diff --git a/Makefile b/Makefile index 8704b719..d805c463 100644 --- a/Makefile +++ b/Makefile @@ -243,73 +243,6 @@ else @echo Invalid RENDERER selected; this build will fail endif -RESOURCES = \ - BITMAP/Credit01.bmp \ - BITMAP/Credit02.bmp \ - BITMAP/Credit03.bmp \ - BITMAP/Credit04.bmp \ - BITMAP/Credit05.bmp \ - BITMAP/Credit06.bmp \ - BITMAP/Credit07.bmp \ - BITMAP/Credit08.bmp \ - BITMAP/Credit09.bmp \ - BITMAP/Credit10.bmp \ - BITMAP/Credit11.bmp \ - BITMAP/Credit12.bmp \ - BITMAP/Credit14.bmp \ - BITMAP/Credit15.bmp \ - BITMAP/Credit16.bmp \ - BITMAP/Credit17.bmp \ - BITMAP/Credit18.bmp \ - BITMAP/pixel.bmp \ - CURSOR/CURSOR_IKA.cur \ - CURSOR/CURSOR_NORMAL.cur \ - ICON/0.ico \ - ICON/ICON_MINI.ico \ - ORG/Access.org \ - ORG/Anzen.org \ - ORG/Balcony.org \ - ORG/Ballos.org \ - ORG/BreakDown.org \ - ORG/Cemetery.org \ - ORG/Curly.org \ - ORG/Dr.org \ - ORG/Ending.org \ - ORG/Escape.org \ - ORG/Fanfale1.org \ - ORG/Fanfale2.org \ - ORG/Fanfale3.org \ - ORG/FireEye.org \ - ORG/Gameover.org \ - ORG/Ginsuke.org \ - ORG/Grand.org \ - ORG/Gravity.org \ - ORG/Hell.org \ - ORG/ironH.org \ - ORG/Jenka.org \ - ORG/Jenka2.org \ - ORG/Kodou.org \ - ORG/LastBtl3.org \ - ORG/LastBtl.org \ - ORG/LastCave.org \ - ORG/Marine.org \ - ORG/Maze.org \ - ORG/MDown2.org \ - ORG/Mura.org \ - ORG/Oside.org \ - ORG/Plant.org \ - ORG/quiet.org \ - ORG/Requiem.org \ - ORG/Toroko.org \ - ORG/Vivi.org \ - ORG/Wanpak2.org \ - ORG/Wanpaku.org \ - ORG/Weed.org \ - ORG/White.org \ - ORG/XXXX.org \ - ORG/Zonbie.org \ - WAVE/Wave.dat - OBJECTS = $(addprefix obj/$(FILENAME)/, $(addsuffix .o, $(SOURCES))) DEPENDENCIES = $(addprefix obj/$(FILENAME)/, $(addsuffix .o.d, $(SOURCES))) @@ -352,7 +285,7 @@ obj/bin2h: bin2h/bin2h.c include $(wildcard $(DEPENDENCIES)) -obj/$(FILENAME)/windows_resources.o: $(ASSETS_DIRECTORY)/resources/CSE2.rc $(ASSETS_DIRECTORY)/resources/resource1.h $(ASSETS_DIRECTORY)/resources/afxres.h $(addprefix $(ASSETS_DIRECTORY)/resources/, $(RESOURCES)) +obj/$(FILENAME)/windows_resources.o: $(ASSETS_DIRECTORY)/resources/CSE2.rc $(ASSETS_DIRECTORY)/resources/resource1.h $(ASSETS_DIRECTORY)/resources/afxres.h $(ASSETS_DIRECTORY)/resources/ICON/0.ico @mkdir -p $(@D) @echo Compiling Windows resource file $< @$(WINDRES) $< $@