I might have found out why Sound.cpp uses DSBUFFERDESC1

This commit is contained in:
Clownacy 2019-09-03 00:34:47 +01:00
parent 09b188ac29
commit 8f1bc269f0
3 changed files with 22 additions and 18 deletions

View file

@ -177,9 +177,9 @@ BOOL MakeSoundObject8(signed char *wavep, signed char track, signed char pipi)
else
data_size = wave_size;
ZeroMemory(&dsbd, sizeof(DSBUFFERDESC));
ZeroMemory(&dsbd, sizeof(dsbd));
dsbd.dwSize = sizeof(DSBUFFERDESC);
dsbd.dwSize = sizeof(dsbd);
dsbd.dwBufferBytes = data_size;
dsbd.lpwfxFormat = &format_tbl2;
dsbd.dwFlags = DSBCAPS_STATIC | DSBCAPS_GLOBALFOCUS | DSBCAPS_CTRLPAN | DSBCAPS_CTRLVOLUME | DSBCAPS_CTRLFREQUENCY;

View file

@ -17,6 +17,7 @@ equivalents.
#include <stdlib.h>
#include <string.h>
#define DIRECTSOUND_VERSION 0x500
#include <dsound.h>
#include "WindowsWrapper.h"
@ -35,7 +36,7 @@ LPDIRECTSOUNDBUFFER lpSECONDARYBUFFER[SE_MAX];
BOOL InitDirectSound(HWND hwnd)
{
int i;
DSBUFFERDESC1 dsbd;
DSBUFFERDESC dsbd;
// DirectDrawの初期化 (DirectDraw initialization)
if (DirectSoundCreate(NULL, &lpDS, NULL) != DS_OK)
@ -51,10 +52,10 @@ BOOL InitDirectSound(HWND hwnd)
lpDS->SetCooperativeLevel(hwnd, DSSCL_EXCLUSIVE);
// 一次バッファの初期化 (Initializing the primary buffer)
ZeroMemory(&dsbd, sizeof(DSBUFFERDESC1));
dsbd.dwSize = sizeof(DSBUFFERDESC1);
ZeroMemory(&dsbd, sizeof(dsbd));
dsbd.dwSize = sizeof(dsbd);
dsbd.dwFlags = DSBCAPS_PRIMARYBUFFER | DSBCAPS_CTRLPAN | DSBCAPS_CTRLVOLUME;
lpDS->CreateSoundBuffer((DSBUFFERDESC*)&dsbd, &lpPRIMARYBUFFER, NULL);
lpDS->CreateSoundBuffer(&dsbd, &lpPRIMARYBUFFER, NULL);
for (i = 0; i < SE_MAX; i++)
lpSECONDARYBUFFER[i] = NULL;
@ -91,7 +92,7 @@ void EndDirectSound(void)
BOOL InitSoundObject(LPCSTR resname, int no)
{
HRSRC hrscr;
DSBUFFERDESC1 dsbd;
DSBUFFERDESC dsbd;
DWORD *lpdword; // リソースのアドレス (Resource address)
if (lpDS == NULL)
@ -105,13 +106,13 @@ BOOL InitSoundObject(LPCSTR resname, int no)
lpdword = (DWORD*)LockResource(LoadResource(NULL, hrscr));
// 二次バッファの生成 (Create secondary buffer)
ZeroMemory(&dsbd, sizeof(DSBUFFERDESC1));
dsbd.dwSize = sizeof(DSBUFFERDESC1);
ZeroMemory(&dsbd, sizeof(dsbd));
dsbd.dwSize = sizeof(dsbd);
dsbd.dwFlags = DSBCAPS_STATIC | DSBCAPS_GLOBALFOCUS | DSBCAPS_CTRLPAN | DSBCAPS_CTRLVOLUME | DSBCAPS_CTRLFREQUENCY;
dsbd.dwBufferBytes = *(DWORD*)((BYTE*)lpdword+0x36); // WAVEデータのサイズ (WAVE data size)
dsbd.lpwfxFormat = (LPWAVEFORMATEX)(lpdword+5);
if (lpDS->CreateSoundBuffer((DSBUFFERDESC*)&dsbd, &lpSECONDARYBUFFER[no], NULL) != DS_OK)
if (lpDS->CreateSoundBuffer(&dsbd, &lpSECONDARYBUFFER[no], NULL) != DS_OK)
return FALSE;
LPVOID lpbuf1, lpbuf2;
@ -178,14 +179,14 @@ BOOL LoadSoundObject(LPCSTR file_name, int no)
fclose(fp);
// セカンダリバッファの生成 (Create secondary buffer)
DSBUFFERDESC1 dsbd;
ZeroMemory(&dsbd, sizeof(DSBUFFERDESC1));
dsbd.dwSize = sizeof(DSBUFFERDESC1);
DSBUFFERDESC dsbd;
ZeroMemory(&dsbd, sizeof(dsbd));
dsbd.dwSize = sizeof(dsbd);
dsbd.dwFlags = DSBCAPS_STATIC | DSBCAPS_GLOBALFOCUS | DSBCAPS_CTRLPAN | DSBCAPS_CTRLVOLUME | DSBCAPS_CTRLFREQUENCY;
dsbd.dwBufferBytes = *(DWORD*)((BYTE*)wp+0x36); // WAVEデータのサイズ (WAVE data size)
dsbd.lpwfxFormat = (LPWAVEFORMATEX)(wp+5);
if (lpDS->CreateSoundBuffer((DSBUFFERDESC*)&dsbd, &lpSECONDARYBUFFER[no], NULL) != DS_OK)
if (lpDS->CreateSoundBuffer(&dsbd, &lpSECONDARYBUFFER[no], NULL) != DS_OK)
{
#ifdef FIX_BUGS
free(wp); // The updated Organya source code includes this fix
@ -293,7 +294,7 @@ int MakePixToneObject(const PIXTONEPARAMETER *ptp, int ptp_num, int no)
int i;
int j;
DSBUFFERDESC1 dsbd;
DSBUFFERDESC dsbd;
WavHeader wav_header;
const PIXTONEPARAMETER *ptp_pointer;
int sample_count;
@ -333,13 +334,13 @@ int MakePixToneObject(const PIXTONEPARAMETER *ptp, int ptp_num, int no)
++ptp_pointer;
}
ZeroMemory(&dsbd, sizeof(DSBUFFERDESC1));
dsbd.dwSize = sizeof(DSBUFFERDESC1);
ZeroMemory(&dsbd, sizeof(dsbd));
dsbd.dwSize = sizeof(dsbd);
dsbd.dwFlags = DSBCAPS_STATIC | DSBCAPS_GLOBALFOCUS | DSBCAPS_CTRLPAN | DSBCAPS_CTRLVOLUME | DSBCAPS_CTRLFREQUENCY;
dsbd.dwBufferBytes = sample_count;
dsbd.lpwfxFormat = (WAVEFORMATEX*)&wav_header.audio_format;
if (lpDS->CreateSoundBuffer((DSBUFFERDESC*)&dsbd, &lpSECONDARYBUFFER[no], 0) != DS_OK)
if (lpDS->CreateSoundBuffer(&dsbd, &lpSECONDARYBUFFER[no], 0) != DS_OK)
return -1;
pcm_buffer = mixed_pcm_buffer = NULL;

View file

@ -2,6 +2,9 @@
#include <stddef.h>
#ifndef DIRECTSOUND_VERSION
#define DIRECTSOUND_VERSION 0x500
#endif
#include <dsound.h>
#include "WindowsWrapper.h"