Added some thingy
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1e748f9406
commit
92b798610c
7 changed files with 13 additions and 12 deletions
0
build/fps
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0
build/fps
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@ -91,9 +91,12 @@ void PutBack(int fx, int fy)
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case 6:
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case 6:
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case 7:
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case 7:
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//Sky
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//Sky
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static unsigned int fillNext;
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fillNext = 0;
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for (int y = 0; y < WINDOW_HEIGHT - 240 + 88; y += 88)
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for (int y = 0; y < WINDOW_HEIGHT - 240 + 88; y += 88)
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{
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{
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for (int x = -((y * 54) % 149); x < WINDOW_WIDTH; x += 149)
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fillNext = ((fillNext) * 214013 + 2531011);
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for (int x = -(fillNext % 149); x < WINDOW_WIDTH; x += 149)
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{
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{
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PutBitmap4(&grcGame, x, y, &rcSkyFiller, SURFACE_ID_LEVEL_BACKGROUND);
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PutBitmap4(&grcGame, x, y, &rcSkyFiller, SURFACE_ID_LEVEL_BACKGROUND);
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}
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}
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@ -66,6 +66,8 @@ bool Flip_SystemTask()
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static bool IsEnableBitmap(SDL_RWops *fp)
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static bool IsEnableBitmap(SDL_RWops *fp)
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{
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{
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return true;
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/*
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char str[16];
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char str[16];
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const char *extra_text = "(C)Pixel";
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const char *extra_text = "(C)Pixel";
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@ -75,6 +77,7 @@ static bool IsEnableBitmap(SDL_RWops *fp)
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fp->read(fp, str, 1, len);
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fp->read(fp, str, 1, len);
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fp->seek(fp, 0, RW_SEEK_SET);
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fp->seek(fp, 0, RW_SEEK_SET);
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return memcmp(str, extra_text, len) == 0;
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return memcmp(str, extra_text, len) == 0;
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*/
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}
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}
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void ReleaseSurface(int s)
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void ReleaseSurface(int s)
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@ -17,8 +17,6 @@
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#include "Draw.h"
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#include "Draw.h"
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#include "TextScr.h"
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#include "TextScr.h"
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#define MAX_STRIP 0x10
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CREDIT Credit;
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CREDIT Credit;
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STRIP Strip[MAX_STRIP];
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STRIP Strip[MAX_STRIP];
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ILLUSTRATION Illust;
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ILLUSTRATION Illust;
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@ -32,6 +32,8 @@ struct ISLAND_SPRITE
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int y;
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int y;
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};
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};
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#define MAX_STRIP ((WINDOW_HEIGHT + 14) / 15)
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void ActionStripper();
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void ActionStripper();
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void PutStripper();
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void PutStripper();
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void SetStripper(int x, int y, char *text, int cast);
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void SetStripper(int x, int y, char *text, int cast);
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@ -22,30 +22,24 @@ void MoveFrame3()
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const int num_x = ((WINDOW_WIDTH + 0xF) >> 4) + 1;
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const int num_x = ((WINDOW_WIDTH + 0xF) >> 4) + 1;
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const int num_y = ((WINDOW_HEIGHT + 0xF) >> 4) + 1;
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const int num_y = ((WINDOW_HEIGHT + 0xF) >> 4) + 1;
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if (map_w >= num_x || g_GameFlags & 8)
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if (map_w >= num_x)
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{
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{
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if (gFrame.x <= -0x200)
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if (gFrame.x <= -0x200)
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gFrame.x = 0;
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gFrame.x = 0;
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if (gFrame.x > ((((map_w - 1) << 4) - ((g_GameFlags & 8) ? 320 : WINDOW_WIDTH))) << 9)
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if (gFrame.x > ((((map_w - 1) << 4) - ((g_GameFlags & 8) ? 320 : WINDOW_WIDTH))) << 9)
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gFrame.x = (((map_w - 1) << 4) - ((g_GameFlags & 8) ? 320 : WINDOW_WIDTH)) << 9;
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gFrame.x = (((map_w - 1) << 4) - ((g_GameFlags & 8) ? 320 : WINDOW_WIDTH)) << 9;
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if (g_GameFlags & 8)
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gFrame.x -= ((WINDOW_WIDTH - 320) / 2) << 9;
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}
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}
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else
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else
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{
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{
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gFrame.x = (((map_w - 1) << 4) - WINDOW_WIDTH) << 8;
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gFrame.x = (((map_w - 1) << 4) - WINDOW_WIDTH) << 8;
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}
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}
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if (map_l >= num_y || g_GameFlags & 8)
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if (map_l >= num_y)
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{
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{
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if (gFrame.y <= -0x200)
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if (gFrame.y <= -0x200)
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gFrame.y = 0;
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gFrame.y = 0;
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if (gFrame.y > ((((map_l - 1) << 4) - ((g_GameFlags & 8) ? 240 : WINDOW_HEIGHT))) << 9)
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if (gFrame.y > ((((map_l - 1) << 4) - ((g_GameFlags & 8) ? 240 : WINDOW_HEIGHT))) << 9)
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gFrame.y = (((map_l - 1) << 4) - ((g_GameFlags & 8) ? 240 : WINDOW_HEIGHT)) << 9;
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gFrame.y = (((map_l - 1) << 4) - ((g_GameFlags & 8) ? 240 : WINDOW_HEIGHT)) << 9;
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if (g_GameFlags & 8)
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gFrame.y += ((WINDOW_HEIGHT - 240) / 2) << 9;
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}
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}
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else
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else
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{
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{
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@ -2,6 +2,7 @@
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#include "Draw.h"
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#include "Draw.h"
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#include "Sound.h"
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#include "Sound.h"
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#include "PixTone.h"
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#include "PixTone.h"
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#include "Ending.h"
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bool LoadGenericData()
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bool LoadGenericData()
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{
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{
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@ -52,7 +53,7 @@ bool LoadGenericData()
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MakeSurface_Generic(40, 240, 29); //Unknown?
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MakeSurface_Generic(40, 240, 29); //Unknown?
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MakeSurface_Generic(320, 240, SURFACE_ID_LEVEL_SPRITESET_1);
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MakeSurface_Generic(320, 240, SURFACE_ID_LEVEL_SPRITESET_1);
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MakeSurface_Generic(320, 240, SURFACE_ID_LEVEL_SPRITESET_2);
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MakeSurface_Generic(320, 240, SURFACE_ID_LEVEL_SPRITESET_2);
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MakeSurface_Generic(WINDOW_WIDTH, 240, SURFACE_ID_CREDIT_CAST);
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MakeSurface_Generic(WINDOW_WIDTH, 15 * MAX_STRIP, SURFACE_ID_CREDIT_CAST);
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char path[0x100];
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char path[0x100];
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uint8_t *buf = nullptr;
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uint8_t *buf = nullptr;
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