Just use 'CSE2' everywhere, instead of the full name
Since Nicalis reobtained the 'Cave Story' trademark back in April, it looks like we're going to have to go the route of the Wine project and change what the abbreviation is short for... Can't Sue Everyone 2? Clownacy Saga, Episode 2? Code-Stealing Eyesore 2?
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[emscripten](https://www.github.com/Clownacy/Cave-Story-Engine-2/tree/emscripten) | Modifies the engine to build with Emscripten, [allowing it to run in web browsers](http://sonicresearch.org/clownacy/cave.html) (no longer maintained).
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[emscripten](https://www.github.com/Clownacy/Cave-Story-Engine-2/tree/emscripten) | Modifies the engine to build with Emscripten, [allowing it to run in web browsers](http://sonicresearch.org/clownacy/cave.html) (no longer maintained).
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[wii](https://www.github.com/Clownacy/Cave-Story-Engine-2/tree/wii) | Ports the engine to the Nintendo Wii (no longer maintained).
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[wii](https://www.github.com/Clownacy/Cave-Story-Engine-2/tree/wii) | Ports the engine to the Nintendo Wii (no longer maintained).
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# Cave Story Engine 2
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# CSE2
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Cave Story Engine 2 is a decompilation of Cave Story.
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CSE2 is a decompilation of Cave Story.
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<VisualStudioProject
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<VisualStudioProject
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ProjectType="Visual C++"
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ProjectType="Visual C++"
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Version="7.10"
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Version="7.10"
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Name="Cave Story Engine 2"
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Name="CSE2"
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ProjectGUID="{6B8CC57F-5656-4C4B-8FCB-B0C326FCB4D4}"
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ProjectGUID="{6B8CC57F-5656-4C4B-8FCB-B0C326FCB4D4}"
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RootNamespace="CSE2"
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RootNamespace="CSE2"
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Keyword="ManagedCProj">
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Keyword="ManagedCProj">
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