Mark some functions as static
Mac debug data confirms these
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4 changed files with 6 additions and 6 deletions
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@ -7,7 +7,7 @@
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#include "NpChar.h"
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#include "Sound.h"
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void Vanish(BULLET *bul)
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static void Vanish(BULLET *bul)
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{
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if (bul->code_bullet != 37 && bul->code_bullet != 38 && bul->code_bullet != 39)
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PlaySoundObject(28, 1);
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@ -107,7 +107,7 @@ void PutNumber4(int x, int y, int value, BOOL bZero)
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}
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}
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int ModeOpening(HWND hWnd)
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static int ModeOpening(HWND hWnd)
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{
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int frame_x;
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int frame_y;
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@ -223,7 +223,7 @@ int ModeOpening(HWND hWnd)
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return 2;
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}
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int ModeTitle(HWND hWnd)
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static int ModeTitle(HWND hWnd)
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{
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// Set rects
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RECT rcTitle = {0, 0, 144, 40};
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@ -470,7 +470,7 @@ int ModeTitle(HWND hWnd)
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return 3;
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}
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int ModeAction(HWND hWnd)
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static int ModeAction(HWND hWnd)
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{
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int frame_x;
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int frame_y;
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@ -70,7 +70,7 @@ void PutFramePerSecound(void)
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}
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}
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unsigned long CountFramePerSecound(void)
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static unsigned long CountFramePerSecound(void)
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{
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unsigned long current_tick; // The original name for this variable is unknown
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static BOOL first = TRUE;
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@ -19,7 +19,7 @@ void ResetMyCharFlag(void)
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gMC.flag = 0;
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}
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void PutlittleStar(void)
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static void PutlittleStar(void)
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{
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if (!(gMC.cond & 2) && gMC.ym < -0x200)
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{
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