From 987b81c9464b1e29c3f7a00320ee5abee014c42a Mon Sep 17 00:00:00 2001 From: Clownacy Date: Thu, 3 Sep 2020 19:59:37 +0100 Subject: [PATCH] Fix other audio backends --- src/Backends/Audio/Null.cpp | 5 +++++ src/Backends/Audio/WiiU-Hardware.cpp | 8 ++++++++ 2 files changed, 13 insertions(+) diff --git a/src/Backends/Audio/Null.cpp b/src/Backends/Audio/Null.cpp index f748745b..7aa41438 100644 --- a/src/Backends/Audio/Null.cpp +++ b/src/Backends/Audio/Null.cpp @@ -69,3 +69,8 @@ void AudioBackend_SetOrganyaTimer(unsigned int milliseconds) { (void)milliseconds; } + +void AudioBackend_SleepOrganya(unsigned int milliseconds) +{ + (void)milliseconds; +} diff --git a/src/Backends/Audio/WiiU-Hardware.cpp b/src/Backends/Audio/WiiU-Hardware.cpp index 8b0a95ab..c4cff1ad 100644 --- a/src/Backends/Audio/WiiU-Hardware.cpp +++ b/src/Backends/Audio/WiiU-Hardware.cpp @@ -420,3 +420,11 @@ void AudioBackend_SetOrganyaTimer(unsigned int milliseconds) OSUnlockMutex(&organya_mutex); } + +void AudioBackend_SleepOrganya(unsigned int milliseconds) +{ + (void)milliseconds; + + // TODO - Figure out how to do this. + // Honestly, I might not bother - this backend has never worked properly. +}