Update portable branch with licence boilerplates

Also added Cameron Cawley to the licence
This commit is contained in:
Clownacy 2020-10-23 19:18:13 +01:00
parent afb2b22e58
commit 98f78716f7
56 changed files with 166 additions and 0 deletions

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// Released under the MIT licence.
// See LICENCE.txt for details.
#include <stddef.h>
#include <stdio.h>
#include <stdlib.h>

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@ -11,6 +11,7 @@ MIT License
Copyright (c) 2019 Regan "cuckydev" Green
Copyright (c) 2019-2020 Clownacy
Copyright (c) 2019-2020 Gabriel Ravier
Copyright (c) 2020 Cameron Cawley
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal

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// Released under the MIT licence.
// See LICENCE.txt for details.
#pragma once
#include <stddef.h>

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// Released under the MIT licence.
// See LICENCE.txt for details.
#include "../Audio.h"
#include <math.h>

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// Released under the MIT licence.
// See LICENCE.txt for details.
#include "../Audio.h"
#include <stddef.h>

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// Released under the MIT licence.
// See LICENCE.txt for details.
#include "../Audio.h"
#include <stddef.h>

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// Released under the MIT licence.
// See LICENCE.txt for details.
#include "Backend.h"
#include <stddef.h>

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// Released under the MIT licence.
// See LICENCE.txt for details.
#pragma once
#include <stddef.h>

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// Released under the MIT licence.
// See LICENCE.txt for details.
#include "Mixer.h"
#include <math.h>

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// Released under the MIT licence.
// See LICENCE.txt for details.
#pragma once
#include <stddef.h>

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// Released under the MIT licence.
// See LICENCE.txt for details.
#include "Backend.h"
#include <stddef.h>

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// Released under the MIT licence.
// See LICENCE.txt for details.
#include "Backend.h"
#include <stddef.h>

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// Released under the MIT licence.
// See LICENCE.txt for details.
#include "Backend.h"
#include <math.h>

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// Released under the MIT licence.
// See LICENCE.txt for details.
#include "Backend.h"
#include <stddef.h>

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// Released under the MIT licence.
// See LICENCE.txt for details.
// This darned thing doesn't work - sounds just randomly refuse to play,
// particularly the ones used by Organya.

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// Released under the MIT licence.
// See LICENCE.txt for details.
#pragma once
bool ControllerBackend_Init(void);

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// Released under the MIT licence.
// See LICENCE.txt for details.
#include "../Controller.h"
#include <stddef.h>

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// Released under the MIT licence.
// See LICENCE.txt for details.
#include "../Controller.h"
bool ControllerBackend_Init(void)

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// Released under the MIT licence.
// See LICENCE.txt for details.
#include "../Controller.h"
#include <stddef.h>

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// Released under the MIT licence.
// See LICENCE.txt for details.
#pragma once
#include <stddef.h>

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// Released under the MIT licence.
// See LICENCE.txt for details.
#include "../Misc.h"
#include <stdarg.h>

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// Released under the MIT licence.
// See LICENCE.txt for details.
#include "../Misc.h"
#include <stdarg.h>

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// Released under the MIT licence.
// See LICENCE.txt for details.
#include "../Misc.h"
#include <string>

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// Released under the MIT licence.
// See LICENCE.txt for details.
#include "../Misc.h"
#include <stdarg.h>

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// Released under the MIT licence.
// See LICENCE.txt for details.
#include "../Misc.h"
#include <stdarg.h>

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// Released under the MIT licence.
// See LICENCE.txt for details.
#include "../Misc.h"
#include <stdarg.h>

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// Released under the MIT licence.
// See LICENCE.txt for details.
#pragma once
#include <stddef.h>

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// Released under the MIT licence.
// See LICENCE.txt for details.
#include "../Rendering.h"
#include <stddef.h>

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// Released under the MIT licence.
// See LICENCE.txt for details.
// Dual OpenGL 3.2 and OpenGL ES 2.0 renderer
#include "../Rendering.h"

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// Released under the MIT licence.
// See LICENCE.txt for details.
#include "../Rendering.h"
#include <stddef.h>

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// Released under the MIT licence.
// See LICENCE.txt for details.
#include "../Rendering.h"
#include <stddef.h>

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// Released under the MIT licence.
// See LICENCE.txt for details.
#include "../Rendering.h"
#include <stddef.h>

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// Released under the MIT licence.
// See LICENCE.txt for details.
#include "../Rendering.h"
#include <stddef.h>

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// Released under the MIT licence.
// See LICENCE.txt for details.
#pragma once
#include <stddef.h>

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// Released under the MIT licence.
// See LICENCE.txt for details.
#include "../OpenGL.h"
#include <stddef.h>

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// Released under the MIT licence.
// See LICENCE.txt for details.
#include "../OpenGL.h"
#include <stddef.h>

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// Released under the MIT licence.
// See LICENCE.txt for details.
#include "../OpenGL.h"
#include <stddef.h>

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// Released under the MIT licence.
// See LICENCE.txt for details.
#pragma once
#include <stddef.h>

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// Released under the MIT licence.
// See LICENCE.txt for details.
#include "../Software.h"
#include <stddef.h>

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// Released under the MIT licence.
// See LICENCE.txt for details.
#include "../Software.h"
#include <stddef.h>

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// Released under the MIT licence.
// See LICENCE.txt for details.
#include "../Software.h"
#include <stddef.h>

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// Released under the MIT licence.
// See LICENCE.txt for details.
#include "../Software.h"
#include <stddef.h>

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// Released under the MIT licence.
// See LICENCE.txt for details.
#include "../Software.h"
#include <stddef.h>

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// Released under the MIT licence.
// See LICENCE.txt for details.
// Sexy new backend that bounces the software-rendered frame to the GPU,
// eliminating V-tearing, and gaining support for rendering to the TV for
// free!

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// Released under the MIT licence.
// See LICENCE.txt for details.
#pragma once
extern struct GLFWwindow *window;

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// Released under the MIT licence.
// See LICENCE.txt for details.
#pragma once
#include "SDL.h"

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// Released under the MIT licence.
// See LICENCE.txt for details.
#include "Bitmap.h"
#include <stddef.h>

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// Released under the MIT licence.
// See LICENCE.txt for details.
#pragma once
#include <stddef.h>

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// Released under the MIT licence.
// See LICENCE.txt for details.
#include "File.h"
#include <stddef.h>

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// Released under the MIT licence.
// See LICENCE.txt for details.
#pragma once
#include <stddef.h>

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// Released under the MIT licence.
// See LICENCE.txt for details.
#include "Font.h"
#include <stddef.h>

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// Released under the MIT licence.
// See LICENCE.txt for details.
#pragma once
#include <stddef.h>

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// Released under the MIT licence.
// See LICENCE.txt for details.
#include "Random.h"
// A replication of MSVC's rand algorithm

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// Released under the MIT licence.
// See LICENCE.txt for details.
#pragma once
int msvc_rand(void);

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// Released under the MIT licence.
// See LICENCE.txt for details.
#include "Resource.h"
#include <stddef.h>

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// Released under the MIT licence.
// See LICENCE.txt for details.
#pragma once
#include <stddef.h>