This commit is contained in:
Clownacy 2019-01-31 16:50:53 +00:00
commit 9988a8060b
7 changed files with 197 additions and 11 deletions

View file

@ -9,6 +9,7 @@
#include "Draw.h" #include "Draw.h"
#include "Input.h" #include "Input.h"
#include "Profile.h"
#include "Organya.h" #include "Organya.h"
#include "Sound.h" #include "Sound.h"
#include "Game.h" #include "Game.h"
@ -400,6 +401,11 @@ bool SystemTask()
break; break;
} }
break; break;
case SDL_DROPFILE:
LoadProfile(event.drop.file);
SDL_free(event.drop.file);
break;
case SDL_KEYDOWN: case SDL_KEYDOWN:
switch (event.key.keysym.sym) switch (event.key.keysym.sym)

View file

@ -151,7 +151,7 @@ void ShowMyChar(bool bShow)
void PutMyChar(int fx, int fy) void PutMyChar(int fx, int fy)
{ {
if ((gMC.cond & 0x80u) && !(gMC.cond & 2)) if ((gMC.cond & 0x80) && !(gMC.cond & 2))
{ {
//Draw weapon //Draw weapon
gMC.rect_arms.left = 24 * (gArmsData[gSelectedArms].code % 13); gMC.rect_arms.left = 24 * (gArmsData[gSelectedArms].code % 13);

View file

@ -12,6 +12,8 @@ void ActNpc006(NPCHAR *npc);
void ActNpc007(NPCHAR *npc); void ActNpc007(NPCHAR *npc);
void ActNpc008(NPCHAR *npc); void ActNpc008(NPCHAR *npc);
void ActNpc012(NPCHAR *npc);
void ActNpc015(NPCHAR *npc); void ActNpc015(NPCHAR *npc);
void ActNpc016(NPCHAR *npc); void ActNpc016(NPCHAR *npc);
void ActNpc017(NPCHAR *npc); void ActNpc017(NPCHAR *npc);
@ -81,6 +83,7 @@ void ActNpc125(NPCHAR *npc);
void ActNpc145(NPCHAR *npc); void ActNpc145(NPCHAR *npc);
void ActNpc150(NPCHAR *npc);
void ActNpc151(NPCHAR *npc); void ActNpc151(NPCHAR *npc);
void ActNpc211(NPCHAR *npc); void ActNpc211(NPCHAR *npc);

View file

@ -5,7 +5,9 @@
#include "MyChar.h" #include "MyChar.h"
#include "NpChar.h" #include "NpChar.h"
#include "Game.h" #include "Game.h"
#include "Map.h"
#include "Sound.h" #include "Sound.h"
#include "Frame.h"
#include "Back.h" #include "Back.h"
#include "Triangle.h" #include "Triangle.h"
#include "Frame.h" #include "Frame.h"
@ -1342,7 +1344,7 @@ void ActNpc018(NPCHAR *npc)
break; break;
case 1: case 1:
for (int i = 0; i < 4; ++i) for (int i = 0; i < 4; i++)
SetNpChar(4, npc->x, npc->y, Random(-341, 341), Random(-0x600, 0), 0, 0, 0x100); SetNpChar(4, npc->x, npc->y, Random(-341, 341), Random(-0x600, 0), 0, 0, 0x100);
npc->act_no = 0; npc->act_no = 0;

View file

@ -49,6 +49,162 @@ void ActNpc145(NPCHAR *npc)
npc->rect = rcRight[npc->ani_no]; npc->rect = rcRight[npc->ani_no];
} }
//Quote
void ActNpc150(NPCHAR *npc)
{
RECT rcLeft[9];
RECT rcRight[9];
rcLeft[0] = {0, 0, 16, 16};
rcLeft[1] = {48, 0, 64, 16};
rcLeft[2] = {144, 0, 160, 16};
rcLeft[3] = {16, 0, 32, 16};
rcLeft[4] = {0, 0, 16, 16};
rcLeft[5] = {32, 0, 48, 16};
rcLeft[6] = {0, 0, 16, 16};
rcLeft[7] = {160, 0, 176, 16};
rcLeft[8] = {112, 0, 128, 16};
rcRight[0] = {0, 16, 16, 32};
rcRight[1] = {48, 16, 64, 32};
rcRight[2] = {144, 16, 160, 32};
rcRight[3] = {16, 16, 32, 32};
rcRight[4] = {0, 16, 16, 32};
rcRight[5] = {32, 16, 48, 32};
rcRight[6] = {0, 16, 16, 32};
rcRight[7] = {160, 16, 176, 32};
rcRight[8] = {112, 16, 128, 32};
switch (npc->act_no)
{
case 0:
npc->act_no = 1;
npc->ani_no = 0;
if (npc->direct > 10)
{
npc->x = gMC.x;
npc->y = gMC.y;
npc->direct -= 10;
}
break;
case 2:
npc->ani_no = 1;
break;
case 10:
npc->act_no = 11;
for (int i = 0; i < 4; i++)
SetNpChar(4, npc->x, npc->y, Random(-0x155, 0x155), Random(-0x600, 0), 0, 0, 0x100);
PlaySoundObject(71, 1);
case 11:
npc->ani_no = 2;
break;
case 20:
npc->act_no = 21;
npc->act_wait = 64;
PlaySoundObject(29, 1);
case 21:
if (!--npc->act_wait)
npc->cond = 0;
break;
case 50:
npc->act_no = 51;
npc->ani_no = 3;
npc->ani_wait = 0;
case 51:
if (++npc->ani_wait > 4)
{
npc->ani_wait = 0;
++npc->ani_no;
}
if (npc->ani_no > 6)
npc->ani_no = 3;
if ( npc->direct )
npc->x += 0x200;
else
npc->x -= 0x200;
break;
case 60:
npc->act_no = 61;
npc->ani_no = 7;
npc->tgt_x = npc->x;
npc->tgt_y = npc->y;
case 61:
npc->tgt_y += 0x100;
npc->x = npc->tgt_x + (Random(-1, 1) << 9);
npc->y = npc->tgt_y + (Random(-1, 1) << 9);
break;
case 70:
npc->act_no = 71;
npc->act_wait = 0;
npc->ani_no = 3;
npc->ani_wait = 0;
case 0x47:
if ( npc->direct )
npc->x -= 0x100;
else
npc->x += 0x100;
if (++npc->ani_wait > 8)
{
npc->ani_wait = 0;
++npc->ani_no;
}
if (npc->ani_no > 6)
npc->ani_no = 3;
break;
case 80:
npc->ani_no = 8;
break;
case 99:
case 100:
npc->act_no = 101;
npc->ani_no = 3;
npc->ani_wait = 0;
case 101:
npc->ym += 0x40;
if (npc->ym > 0x5FF)
npc->ym = 0x5FF;
if (npc->flag & 8)
{
npc->ym = 0;
npc->act_no = 102;
}
npc->y += npc->ym;
break;
case 102:
if (++npc->ani_wait > 8)
{
npc->ani_wait = 0;
++npc->ani_no;
}
if (npc->ani_no > 6)
npc->ani_no = 3;
break;
default:
break;
}
if (npc->direct)
npc->rect = rcRight[npc->ani_no];
else
npc->rect = rcLeft[npc->ani_no];
if (npc->act_no == 21)
{
npc->rect.bottom = npc->act_wait / 4 + npc->rect.top;
if (npc->act_wait / 2 & 1)
++npc->rect.left;
}
if (gMC.equip & 0x40)
{
npc->rect.top += 32;
npc->rect.bottom += 32;
}
}
//Blue robot (standing) //Blue robot (standing)
void ActNpc151(NPCHAR *npc) void ActNpc151(NPCHAR *npc)
{ {

View file

@ -68,7 +68,7 @@ NPCFUNCTION gpNpcFuncTbl[361] =
nullptr, nullptr,
nullptr, nullptr,
nullptr, nullptr,
nullptr, ActNpc012,
nullptr, nullptr,
nullptr, nullptr,
ActNpc015, ActNpc015,
@ -206,7 +206,7 @@ NPCFUNCTION gpNpcFuncTbl[361] =
nullptr, nullptr,
nullptr, nullptr,
nullptr, nullptr,
nullptr, ActNpc150,
ActNpc151, ActNpc151,
nullptr, nullptr,
nullptr, nullptr,

View file

@ -15,6 +15,7 @@
#include "MycParam.h" #include "MycParam.h"
#include "Flags.h" #include "Flags.h"
#include "Profile.h" #include "Profile.h"
#include "Map.h"
#include "MapName.h" #include "MapName.h"
#include "KeyControl.h" #include "KeyControl.h"
#include "NpChar.h" #include "NpChar.h"
@ -787,6 +788,12 @@ int TextScriptProc()
gTS.p_read += 8; gTS.p_read += 8;
bExit = true; bExit = true;
} }
else if (IS_COMMAND('W','A','S'))
{
gTS.mode = 7;
gTS.p_read += 4;
bExit = true;
}
else if (IS_COMMAND('T','U','R')) else if (IS_COMMAND('T','U','R'))
{ {
gTS.p_read += 4; gTS.p_read += 4;
@ -980,6 +987,22 @@ int TextScriptProc()
SetNpChar(w, x << 13, y << 13, 0, 0, z, 0, 0x100); SetNpChar(w, x << 13, y << 13, 0, 0, z, 0, 0x100);
gTS.p_read += 23; gTS.p_read += 23;
} }
else if (IS_COMMAND('M','N','P'))
{
w = GetTextScriptNo(gTS.p_read + 4);
x = GetTextScriptNo(gTS.p_read + 9);
y = GetTextScriptNo(gTS.p_read + 14);
z = GetTextScriptNo(gTS.p_read + 19);
MoveNpChar(w, x << 13, y << 13, z);
gTS.p_read += 23;
}
else if (IS_COMMAND('S','M','P'))
{
x = GetTextScriptNo(gTS.p_read + 4);
y = GetTextScriptNo(gTS.p_read + 9);
ShiftMapParts(x, y);
gTS.p_read += 13;
}
else if (IS_COMMAND('C','M','P')) else if (IS_COMMAND('C','M','P'))
{ {
x = GetTextScriptNo(gTS.p_read + 4); x = GetTextScriptNo(gTS.p_read + 4);
@ -1011,14 +1034,10 @@ int TextScriptProc()
BackStepMyChar(z); BackStepMyChar(z);
gTS.p_read += 8; gTS.p_read += 8;
} }
else if (IS_COMMAND('M','N','P')) else if (IS_COMMAND('M','M','0'))
{ {
w = GetTextScriptNo(gTS.p_read + 4); ZeroMyCharXMove();
x = GetTextScriptNo(gTS.p_read + 9); gTS.p_read += 4;
y = GetTextScriptNo(gTS.p_read + 14);
z = GetTextScriptNo(gTS.p_read + 19);
MoveNpChar(w, x << 13, y << 13, z);
gTS.p_read += 23;
} }
else if (IS_COMMAND('I','N','I')) else if (IS_COMMAND('I','N','I'))
{ {