diff --git a/src/Backends/Audio/SDL2.cpp b/src/Backends/Audio/SDL2.cpp index aa9a02a3..b4746e1e 100644 --- a/src/Backends/Audio/SDL2.cpp +++ b/src/Backends/Audio/SDL2.cpp @@ -65,6 +65,7 @@ static void Callback(void *user_data, Uint8 *stream_uint8, int len) BOOL AudioBackend_Init(void) { + Backend_PrintInfo("Initializing SDL2 audio backend..."); if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) { std::string errorMessage = std::string("'SDL_InitSubSystem(SDL_INIT_AUDIO)' failed: ") + SDL_GetError(); @@ -101,14 +102,17 @@ BOOL AudioBackend_Init(void) Backend_PrintInfo("Selected SDL audio driver: %s", SDL_GetCurrentAudioDriver()); + Backend_PrintInfo("Succesfully initialized SDL2 audio backend"); return TRUE; } void AudioBackend_Deinit(void) { + Backend_PrintInfo("De-initializing SDL2 audio backend..."); SDL_CloseAudioDevice(device_id); SDL_QuitSubSystem(SDL_INIT_AUDIO); + Backend_PrintInfo("Finished de-initializing SDL2 audio backend"); } AudioBackend_Sound* AudioBackend_CreateSound(unsigned int frequency, const unsigned char *samples, size_t length) diff --git a/src/Backends/Audio/miniaudio.cpp b/src/Backends/Audio/miniaudio.cpp index 34cc6799..08a778e4 100644 --- a/src/Backends/Audio/miniaudio.cpp +++ b/src/Backends/Audio/miniaudio.cpp @@ -73,6 +73,7 @@ static void Callback(ma_device *device, void *output_stream, const void *input_s BOOL AudioBackend_Init(void) { + Backend_PrintInfo("Initializing miniaudio audio backend..."); ma_device_config config = ma_device_config_init(ma_device_type_playback); config.playback.pDeviceID = NULL; config.playback.format = ma_format_f32; @@ -99,6 +100,7 @@ BOOL AudioBackend_Init(void) Mixer_Init(device.sampleRate); + Backend_PrintInfo("Successfully initialized miniaudio audio backend"); return TRUE; } else @@ -133,6 +135,7 @@ BOOL AudioBackend_Init(void) void AudioBackend_Deinit(void) { + Backend_PrintInfo("De-initializing miniaudio audio backend..."); ma_result return_value; return_value = ma_device_stop(&device); @@ -144,6 +147,7 @@ void AudioBackend_Deinit(void) ma_mutex_uninit(&mutex); ma_device_uninit(&device); + Backend_PrintInfo("Finished de-initializing miniaudio audio backend..."); } AudioBackend_Sound* AudioBackend_CreateSound(unsigned int frequency, const unsigned char *samples, size_t length) diff --git a/src/Backends/GLFW3/Controller.cpp b/src/Backends/GLFW3/Controller.cpp index b3f77e34..1afddb76 100644 --- a/src/Backends/GLFW3/Controller.cpp +++ b/src/Backends/GLFW3/Controller.cpp @@ -71,6 +71,7 @@ static void JoystickCallback(int joystick_id, int event) BOOL ControllerBackend_Init(void) { + Backend_PrintInfo("Initializing GLFW controller backend..."); // Connect joysticks that are already plugged-in for (int i = GLFW_JOYSTICK_1; i < GLFW_JOYSTICK_LAST; ++i) if (glfwJoystickPresent(i) == GLFW_TRUE) @@ -79,11 +80,13 @@ BOOL ControllerBackend_Init(void) // Set-up the callback for future (dis)connections glfwSetJoystickCallback(JoystickCallback); + Backend_PrintInfo("Sucessfully initialized GLFW controller backend"); return TRUE; } void ControllerBackend_Deinit(void) { + Backend_PrintInfo("De-initializing GLFW controller backend..."); glfwSetJoystickCallback(NULL); joystick_connected = FALSE; @@ -91,6 +94,7 @@ void ControllerBackend_Deinit(void) free(axis_neutrals); axis_neutrals = NULL; + Backend_PrintInfo("Finished de-initializing GLFW controller backend"); } BOOL ControllerBackend_GetJoystickStatus(JOYSTICK_STATUS *status) diff --git a/src/Backends/GLFW3/Misc.cpp b/src/Backends/GLFW3/Misc.cpp index f6f032bb..31054d54 100644 --- a/src/Backends/GLFW3/Misc.cpp +++ b/src/Backends/GLFW3/Misc.cpp @@ -159,10 +159,14 @@ static void ErrorCallback(int code, const char *description) BOOL Backend_Init(void) { + Backend_PrintInfo("Initializing GLFW platform backend..."); glfwSetErrorCallback(ErrorCallback); if (glfwInit() == GL_TRUE) + { + Backend_PrintInfo("Successfully initialized GLFW platform backend"); return TRUE; + } Backend_ShowMessageBox("Fatal error", "Could not initialise GLFW3"); @@ -171,10 +175,12 @@ BOOL Backend_Init(void) void Backend_Deinit(void) { + Backend_PrintInfo("De-initializing GLFW platform backend..."); if (cursor != NULL) glfwDestroyCursor(cursor); glfwTerminate(); + Backend_PrintInfo("Finished de-initializing GLFW platform backend "); } void Backend_PostWindowCreation(void) diff --git a/src/Backends/Rendering/OpenGL3.cpp b/src/Backends/Rendering/OpenGL3.cpp index 9cd71f80..8d10e1c7 100644 --- a/src/Backends/Rendering/OpenGL3.cpp +++ b/src/Backends/Rendering/OpenGL3.cpp @@ -583,7 +583,10 @@ static void PostGLCallCallback(const char *name, void *function_pointer, int len RenderBackend_Surface* RenderBackend_Init(const char *window_title, int screen_width, int screen_height, BOOL fullscreen) { #ifndef USE_OPENGLES2 + Backend_PrintInfo("Initializing OpenGL3 rendering backend..."); glad_set_post_callback(PostGLCallCallback); +#else + Backend_PrintInfo("Initializing OpenGLES2 rendering backend..."); #endif actual_screen_width = screen_width; @@ -668,6 +671,12 @@ RenderBackend_Surface* RenderBackend_Init(const char *window_title, int screen_w config.delete_texture_callback = GlyphBatch_DestroyTexture; spritebatch_init(&glyph_batcher, &config, NULL); +#ifndef USE_OPENGLES2 + Backend_PrintInfo("Successfully initialized OpenGL3 rendering backend"); +#else + Backend_PrintInfo("Successfully initialized OpenGLES2 rendering backend"); +#endif + return &framebuffer; } @@ -694,6 +703,11 @@ RenderBackend_Surface* RenderBackend_Init(const char *window_title, int screen_w void RenderBackend_Deinit(void) { +#ifndef USE_OPENGLES2 + Backend_PrintInfo("De-initializing OpenGL3 rendering backend..."); +#else + Backend_PrintInfo("De-initializing OpenGLES2 rendering backend..."); +#endif free(local_vertex_buffer); spritebatch_term(&glyph_batcher); @@ -710,6 +724,12 @@ void RenderBackend_Deinit(void) #endif WindowBackend_OpenGL_DestroyWindow(); + +#ifndef USE_OPENGLES2 + Backend_PrintInfo("Finished de-initializing OpenGL3 rendering backend"); +#else + Backend_PrintInfo("Finished de-initializing OpenGLES2 rendering backend"); +#endif } void RenderBackend_DrawScreen(void) diff --git a/src/Backends/Rendering/SDLSurface.cpp b/src/Backends/Rendering/SDLSurface.cpp index 7635e1dd..88dbdeab 100644 --- a/src/Backends/Rendering/SDLSurface.cpp +++ b/src/Backends/Rendering/SDLSurface.cpp @@ -47,6 +47,7 @@ static void RectToSDLRect(const RECT *rect, SDL_Rect *sdl_rect) RenderBackend_Surface* RenderBackend_Init(const char *window_title, int screen_width, int screen_height, BOOL fullscreen) { + Backend_PrintInfo("Initializing SDLSurface rendering backend..."); window = SDL_CreateWindow(window_title, SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, screen_width, screen_height, 0); if (window != NULL) @@ -66,6 +67,7 @@ RenderBackend_Surface* RenderBackend_Init(const char *window_title, int screen_w { Backend_PostWindowCreation(); + Backend_PrintInfo("Successfully initialized SDLSurface rendering backend"); return &framebuffer; } @@ -91,8 +93,10 @@ RenderBackend_Surface* RenderBackend_Init(const char *window_title, int screen_w void RenderBackend_Deinit(void) { + Backend_PrintInfo("De-initializing SDLSurface rendering backend..."); SDL_FreeSurface(framebuffer.sdlsurface); SDL_DestroyWindow(window); + Backend_PrintInfo("Finished de-initializing SDLSurface rendering backend"); } void RenderBackend_DrawScreen(void) diff --git a/src/Backends/Rendering/SDLTexture.cpp b/src/Backends/Rendering/SDLTexture.cpp index 6995c042..ab677767 100644 --- a/src/Backends/Rendering/SDLTexture.cpp +++ b/src/Backends/Rendering/SDLTexture.cpp @@ -128,6 +128,7 @@ static void GlyphBatch_DestroyTexture(SPRITEBATCH_U64 texture_id, void *udata) RenderBackend_Surface* RenderBackend_Init(const char *window_title, int screen_width, int screen_height, BOOL fullscreen) { + Backend_PrintInfo("Initializing SDLTexture rendering backend..."); Backend_PrintInfo("Available SDL render drivers:"); for (int i = 0; i < SDL_GetNumRenderDrivers(); ++i) @@ -185,6 +186,7 @@ RenderBackend_Surface* RenderBackend_Init(const char *window_title, int screen_w { Backend_PostWindowCreation(); + Backend_PrintInfo("Successfully initialized SDLTexture rendering backend"); return &framebuffer; } else @@ -220,10 +222,12 @@ RenderBackend_Surface* RenderBackend_Init(const char *window_title, int screen_w void RenderBackend_Deinit(void) { + Backend_PrintInfo("De-initializing SDLTexture rendering backend..."); spritebatch_term(&glyph_batcher); SDL_DestroyTexture(framebuffer.texture); SDL_DestroyRenderer(renderer); SDL_DestroyWindow(window); + Backend_PrintInfo("Finished de-initializing SDLTexture rendering backend..."); } void RenderBackend_DrawScreen(void) diff --git a/src/Backends/Rendering/Software.cpp b/src/Backends/Rendering/Software.cpp index 4cc01a17..473b9cf2 100644 --- a/src/Backends/Rendering/Software.cpp +++ b/src/Backends/Rendering/Software.cpp @@ -35,18 +35,29 @@ static RenderBackend_Surface *glyph_destination_surface; RenderBackend_Surface* RenderBackend_Init(const char *window_title, int screen_width, int screen_height, BOOL fullscreen) { + Backend_PrintInfo("Initializing Software rendering backend..."); size_t pitch; framebuffer.pixels = WindowBackend_Software_CreateWindow(window_title, screen_width, screen_height, fullscreen, &pitch); framebuffer.width = screen_width; framebuffer.height = screen_height; framebuffer.pitch = pitch; - return &framebuffer; + if (framebuffer.pixels) + { + Backend_PrintInfo("Successfully initialized Software rendering backend"); + return &framebuffer; + } + else + { + Backend_PrintError("Failed to create window"); + } } void RenderBackend_Deinit(void) { + Backend_PrintInfo("De-initializing Software rendering backend..."); WindowBackend_Software_DestroyWindow(); + Backend_PrintInfo("Finished de-initializing Software rendering backend"); } void RenderBackend_DrawScreen(void) diff --git a/src/Backends/SDL2/Controller.cpp b/src/Backends/SDL2/Controller.cpp index 3d0687d1..2d00c1f4 100644 --- a/src/Backends/SDL2/Controller.cpp +++ b/src/Backends/SDL2/Controller.cpp @@ -17,17 +17,20 @@ static Sint16 *axis_neutrals; BOOL ControllerBackend_Init(void) { + Backend_PrintInfo("Initializing SDL2 controller backend..."); if (SDL_InitSubSystem(SDL_INIT_JOYSTICK) < 0) { Backend_PrintError("Couldn't initialise joystick SDL subsystem: %s", SDL_GetError()); return FALSE; } + Backend_PrintInfo("Successfully initialized SDL2 controller backend"); return TRUE; } void ControllerBackend_Deinit(void) { + Backend_PrintInfo("De-initializing SDL2 controller backend..."); if (joystick != NULL) { SDL_JoystickClose(joystick); @@ -35,6 +38,7 @@ void ControllerBackend_Deinit(void) } SDL_QuitSubSystem(SDL_INIT_JOYSTICK); + Backend_PrintInfo("Finished de-initializing SDL2 controller backend"); } BOOL ControllerBackend_GetJoystickStatus(JOYSTICK_STATUS *status) diff --git a/src/Backends/SDL2/Misc.cpp b/src/Backends/SDL2/Misc.cpp index cc5b3ae6..204be3ec 100644 --- a/src/Backends/SDL2/Misc.cpp +++ b/src/Backends/SDL2/Misc.cpp @@ -33,6 +33,7 @@ static SDL_Cursor *cursor; BOOL Backend_Init(void) { + Backend_PrintInfo("Initializing SDL2 platform backend..."); if (SDL_Init(SDL_INIT_EVENTS) == 0) { if (SDL_InitSubSystem(SDL_INIT_VIDEO) == 0) @@ -49,6 +50,7 @@ BOOL Backend_Init(void) else Backend_PrintError("No SDL video driver initialized !"); + Backend_PrintInfo("Successfully initialized SDL2 platform backend"); return TRUE; } @@ -67,6 +69,7 @@ BOOL Backend_Init(void) void Backend_Deinit(void) { + Backend_PrintInfo("De-initializing SDL2 platform backend..."); if (cursor != NULL) SDL_FreeCursor(cursor); @@ -76,6 +79,7 @@ void Backend_Deinit(void) free(cursor_surface_pixels); SDL_Quit(); + Backend_PrintInfo("Finished de-initializing SDL2 platform backend..."); } void Backend_PostWindowCreation(void)