Fixed a BOOL being set to 0 instead of FALSE
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1 changed files with 1 additions and 1 deletions
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@ -367,7 +367,7 @@ int CampLoop()
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LoadTextScript2("ArmsItem.tsc");
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LoadTextScript2("ArmsItem.tsc");
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gCampTitleY = (WINDOW_HEIGHT - 192) / 2;
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gCampTitleY = (WINDOW_HEIGHT - 192) / 2;
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gCampActive = 0;
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gCampActive = FALSE;
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gSelectedItem = 0;
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gSelectedItem = 0;
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//Run script
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//Run script
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