Fixed an inaccuracy in NPC104 (Frog)
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1 changed files with 3 additions and 3 deletions
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@ -260,9 +260,9 @@ void ActNpc104(NPCHAR *npc)
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if (bJump)
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{
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if (gMC.x > npc->x)
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npc->direct = 0;
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else
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npc->direct = 2;
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else
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npc->direct = 0;
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npc->act_no = 10;
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npc->ani_no = 2;
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@ -272,7 +272,7 @@ void ActNpc104(NPCHAR *npc)
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PlaySoundObject(30, 1);
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if (npc->direct == 0)
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npc->xm = -0x200u;
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npc->xm = -0x200;
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else
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npc->xm = 0x200;
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}
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