diff --git a/src/MapName.cpp b/src/MapName.cpp index 29e25722..490b8b40 100644 --- a/src/MapName.cpp +++ b/src/MapName.cpp @@ -14,16 +14,16 @@ void ReadyMapName(const char *str) { int a; - //Handle "Studio Pixel presents" text in the intro, using an obfuscated string + // Handle "Studio Pixel presents" text in the intro, using an obfuscated string unsigned char presentText[24] = { #ifdef JAPANESE - // "ŠJ”­ŽºPixel presents" - 0x8A - 1, // ŠJ + // "開発室Pixel presents" + 0x8A - 1, // é–‹ 0x4A - 1, - 0x94 - 1, // ”­ + 0x94 - 1, // 発 0xAD - 1, - 0x8E - 1, // Žº + 0x8E - 1, // 室 0xBA - 1, 'P' - 1, 'i' - 1, @@ -68,7 +68,7 @@ void ReadyMapName(const char *str) 0xFF }; - //Reset map name flags + // Reset map name flags gMapName.flag = 0; gMapName.wait = 0; @@ -80,10 +80,10 @@ void ReadyMapName(const char *str) str = (char*)presentText; } - //Copy map's name to the MapName + // Copy map's name to the MapName strcpy(gMapName.name, str); - //Draw the text to the surface + // Draw the text to the surface a = (int)strlen(gMapName.name); CortBox2(&rc, 0, SURFACE_ID_ROOM_NAME); @@ -98,7 +98,7 @@ void PutMapName(BOOL bMini) if (bMini) { - //Map system + // Map system RECT rcBack; rcBack.left = 0; rcBack.right = WINDOW_WIDTH; @@ -110,7 +110,7 @@ void PutMapName(BOOL bMini) } else if (gMapName.flag) { - //MNA + // MNA PutBitmap3(&grcGame, (WINDOW_WIDTH - 172) / 2, (WINDOW_HEIGHT - 80) / 2, &rc, SURFACE_ID_ROOM_NAME); if (++gMapName.wait > 160) gMapName.flag = 0;